diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index d5153fb6c041..c1439733b1ce 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -1782,7 +1782,7 @@ String EditorExportPlatformAndroid::get_export_option_warning(const EditorExport
} else {
min_sdk_int = min_sdk_str.to_int();
if (min_sdk_int < OPENGL_MIN_SDK_VERSION) {
- return vformat(TTR("\"Min SDK\" cannot be lower than %d, which is the version needed by the Godot library."), OPENGL_MIN_SDK_VERSION);
+ return vformat(TTR("\"Min SDK\" cannot be lower than %d, which is the version needed by the Blazium library."), OPENGL_MIN_SDK_VERSION);
}
}
}
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 0cc929d226c6..ae11e484eec4 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -29,7 +29,7 @@
android:enabled="true"
tools:targetApi="29" />
-
+
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 01d5d9ef9294..45bc45ce1878 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -282,7 +282,7 @@ task copyAndRenameReleaseAab(type: Copy) {
*/
task validateJavaVersion {
if (JavaVersion.current() != versions.javaVersion) {
- throw new GradleException("Invalid Java version ${JavaVersion.current()}. Version ${versions.javaVersion} is the required Java version for Godot gradle builds.")
+ throw new GradleException("Invalid Java version ${JavaVersion.current()}. Version ${versions.javaVersion} is the required Java version for Blazium gradle builds.")
}
}
diff --git a/platform/android/java/app/gradle.properties b/platform/android/java/app/gradle.properties
index 2b6468c95e17..bb4d852575ac 100644
--- a/platform/android/java/app/gradle.properties
+++ b/platform/android/java/app/gradle.properties
@@ -1,5 +1,5 @@
-# Godot gradle build settings.
-# These properties apply when running a gradle build from the Godot editor.
+# Blazium gradle build settings.
+# These properties apply when running a gradle build from the Blazium editor.
# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
# where otherwise specified.
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index f5555289fd17..e22653745ce9 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -152,7 +152,7 @@ task copyReleaseAARToBin(type: Copy) {
task zipGradleBuild(type: Zip) {
onlyIf { generateGodotTemplates.state.executed || generateDevTemplate.state.executed }
doFirst {
- logger.lifecycle("Generating Godot gradle build template")
+ logger.lifecycle("Generating Blazium gradle build template")
}
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index 37f68d295ac2..c92b4f9975a9 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -95,7 +95,7 @@ android {
missingDimensionStrategy 'products', 'editor'
manifestPlaceholders += [
- editorAppName: "Godot Editor 4",
+ editorAppName: "Blazium Editor 4",
editorBuildSuffix: ""
]
}
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
index 0476f4a3b53c..570d836789e4 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
@@ -233,7 +233,7 @@ open class GodotEditor : GodotActivity() {
for (runningProcess in runningProcesses) {
if (runningProcess.processName == processName) {
// Killing process directly
- Log.v(TAG, "Killing Godot process ${runningProcess.processName}")
+ Log.v(TAG, "Killing Blazium process ${runningProcess.processName}")
Process.killProcess(runningProcess.pid)
return true
}
diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties
index c8abb52614cd..18719a5e659f 100644
--- a/platform/android/java/gradle.properties
+++ b/platform/android/java/gradle.properties
@@ -24,7 +24,7 @@ org.gradle.jvmargs=-Xmx4536m
org.gradle.warning.mode=all
# Disable resource optimizations for template release build.
-# NOTE: This is turned on for Godot Editor's gradle builds in order to improve the release build.
+# NOTE: This is turned on for Blazium Editor's gradle builds in order to improve the release build.
android.enableResourceOptimizations=false
# Fix gradle build errors when the build path contains non-ASCII characters
diff --git a/platform/android/java/lib/patches/com.google.android.vending.expansion.downloader.patch b/platform/android/java/lib/patches/com.google.android.vending.expansion.downloader.patch
index 49cc41e817fb..e620f9584ef2 100644
--- a/platform/android/java/lib/patches/com.google.android.vending.expansion.downloader.patch
+++ b/platform/android/java/lib/patches/com.google.android.vending.expansion.downloader.patch
@@ -297,4 +297,4 @@ index 4babe476f..8d41a7690 100644
+ @SuppressLint("MissingPermission")
NetworkInfo activeInfo = mConnectivityManager
.getActiveNetworkInfo();
- updateNetworkState(activeInfo);
+ updateNetworkState(activeInfo);
\ No newline at end of file
diff --git a/platform/android/java/lib/patches/com.google.android.vending.licensing.patch b/platform/android/java/lib/patches/com.google.android.vending.licensing.patch
index 4adb81d95199..7a0e0ca0a476 100644
--- a/platform/android/java/lib/patches/com.google.android.vending.licensing.patch
+++ b/platform/android/java/lib/patches/com.google.android.vending.licensing.patch
@@ -39,4 +39,4 @@ import org.godotengine.godot.BuildConfig;
+ // -- GODOT end --
return outBuff;
}
-
+
\ No newline at end of file
diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml
index 03752e092ecd..4be9518b2acb 100644
--- a/platform/android/java/lib/res/values/strings.xml
+++ b/platform/android/java/lib/res/values/strings.xml
@@ -13,7 +13,7 @@
Cancel
Cancel Verification
Error!
- Unable to setup the Godot Engine! Aborting…
+ Unable to setup the Blazium Engine! Aborting…
Warning - this device does not meet the requirements for Vulkan support
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderClientMarshaller.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderClientMarshaller.java
index 452c7d148392..8fa89d3056bc 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderClientMarshaller.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderClientMarshaller.java
@@ -32,9 +32,9 @@
import android.os.RemoteException;
import android.util.Log;
-// -- GODOT start --
+// -- BLAZIUM start --
import java.lang.ref.WeakReference;
-// -- GODOT end --
+// -- BLAZIUM end --
/**
@@ -121,7 +121,7 @@ private static class Stub implements IStub {
/**
* Target we publish for clients to send messages to IncomingHandler.
*/
- // -- GODOT start --
+ // -- BLAZIUM start --
private final MessengerHandlerClient mMsgHandler = new MessengerHandlerClient(this);
final Messenger mMessenger = new Messenger(mMsgHandler);
@@ -160,7 +160,7 @@ private void handleMessage(Message msg) {
break;
}
}
- // -- GODOT end --
+ // -- BLAZIUM end --
public Stub(IDownloaderClient itf, Class> downloaderService) {
mItf = itf;
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderServiceMarshaller.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderServiceMarshaller.java
index 3771d19c9b53..91dae60a5e1f 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderServiceMarshaller.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/DownloaderServiceMarshaller.java
@@ -25,9 +25,9 @@
import android.os.Messenger;
import android.os.RemoteException;
-// -- GODOT start --
+// -- BLAZIUM start --
import java.lang.ref.WeakReference;
-// -- GODOT end --
+// -- BLAZIUM end --
/**
@@ -111,7 +111,7 @@ public void onClientUpdated(Messenger clientMessenger) {
private static class Stub implements IStub {
private IDownloaderService mItf = null;
- // -- GODOT start --
+ // -- BLAZIUM start --
private final MessengerHandlerServer mMsgHandler = new MessengerHandlerServer(this);
final Messenger mMessenger = new Messenger(mMsgHandler);
@@ -153,7 +153,7 @@ private void handleMessage(Message msg) {
break;
}
}
- // -- GODOT end --
+ // -- BLAZIUM end --
public Stub(IDownloaderService itf) {
mItf = itf;
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
index c7ebe099d0e2..d0a5fb38ad8a 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
@@ -24,10 +24,10 @@
import android.os.SystemClock;
import android.util.Log;
-// -- GODOT start --
+// -- BLAZIUM start --
//import com.android.vending.expansion.downloader.R;
import org.godotengine.godot.R;
-// -- GODOT end --
+// -- BLAZIUM end --
import java.io.File;
import java.text.SimpleDateFormat;
@@ -152,14 +152,14 @@ static public String getDownloadProgressString(long overallProgress, long overal
}
return "";
}
- // -- GODOT start --
+ // -- BLAZIUM start --
return String.format(Locale.ENGLISH, "%.2f",
(float) overallProgress / (1024.0f * 1024.0f))
+ "MB /" +
String.format(Locale.ENGLISH, "%.2f", (float) overallTotal /
(1024.0f * 1024.0f))
+ "MB";
- // -- GODOT end --
+ // -- BLAZIUM end --
}
/**
@@ -192,9 +192,9 @@ public static String getDownloadProgressPercent(long overallProgress, long overa
}
public static String getSpeedString(float bytesPerMillisecond) {
- // -- GODOT start --
+ // -- BLAZIUM start --
return String.format(Locale.ENGLISH, "%.2f", bytesPerMillisecond * 1000 / 1024);
- // -- GODOT end --
+ // -- BLAZIUM end --
}
public static String getTimeRemaining(long durationInMilliseconds) {
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/SystemFacade.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/SystemFacade.java
index a0e1165cc40d..bee3b439ca3a 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/SystemFacade.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/SystemFacade.java
@@ -26,9 +26,9 @@
import android.telephony.TelephonyManager;
import android.util.Log;
-// -- GODOT start --
+// -- BLAZIUM start --
import android.annotation.SuppressLint;
-// -- GODOT end --
+// -- BLAZIUM end --
/**
* Contains useful helper functions, typically tied to the application context.
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java
index d481c222042a..eef06445922c 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java
@@ -16,10 +16,10 @@
package com.google.android.vending.expansion.downloader.impl;
-// -- GODOT start --
+// -- BLAZIUM start --
//import com.android.vending.expansion.downloader.R;
import org.godotengine.godot.R;
-// -- GODOT end --
+// -- BLAZIUM end --
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadThread.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadThread.java
index 8ca03c2514bb..c107efeff65d 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadThread.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadThread.java
@@ -149,12 +149,12 @@ public void run() {
try {
PowerManager pm = (PowerManager) mContext.getSystemService(Context.POWER_SERVICE);
- // -- GODOT start --
+ // -- BLAZIUM start --
//wakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, Constants.TAG);
//wakeLock.acquire();
wakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "org.godot.game:wakelock");
wakeLock.acquire(20 * 60 * 1000L /*20 minutes*/);
- // -- GODOT end --
+ // -- BLAZIUM end --
if (Constants.LOGV) {
Log.v(Constants.TAG, "initiating download for " + mInfo.mFileName);
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java
index ce89678cd3d5..ef995d00a0d2 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java
@@ -50,9 +50,9 @@
import android.telephony.TelephonyManager;
import android.util.Log;
-// -- GODOT start --
+// -- BLAZIUM start --
import android.annotation.SuppressLint;
-// -- GODOT end --
+// -- BLAZIUM end --
import java.io.File;
diff --git a/platform/android/java/lib/src/com/google/android/vending/licensing/PreferenceObfuscator.java b/platform/android/java/lib/src/com/google/android/vending/licensing/PreferenceObfuscator.java
index feb579af049b..812400fccde6 100644
--- a/platform/android/java/lib/src/com/google/android/vending/licensing/PreferenceObfuscator.java
+++ b/platform/android/java/lib/src/com/google/android/vending/licensing/PreferenceObfuscator.java
@@ -45,9 +45,9 @@ public PreferenceObfuscator(SharedPreferences sp, Obfuscator o) {
public void putString(String key, String value) {
if (mEditor == null) {
mEditor = mPreferences.edit();
- // -- GODOT start --
+ // -- BLAZIUM start --
mEditor.apply();
- // -- GODOT end --
+ // -- BLAZIUM end --
}
String obfuscatedValue = mObfuscator.obfuscate(value, key);
mEditor.putString(key, obfuscatedValue);
diff --git a/platform/android/java/lib/src/com/google/android/vending/licensing/util/Base64.java b/platform/android/java/lib/src/com/google/android/vending/licensing/util/Base64.java
index 010905966895..bf23ea80b19a 100644
--- a/platform/android/java/lib/src/com/google/android/vending/licensing/util/Base64.java
+++ b/platform/android/java/lib/src/com/google/android/vending/licensing/util/Base64.java
@@ -31,9 +31,9 @@
* @version 1.3
*/
-// -- GODOT start --
+// -- BLAZIUM start --
import org.godotengine.godot.BuildConfig;
-// -- GODOT end --
+// -- BLAZIUM end --
/**
* Base64 converter class. This code is not a full-blown MIME encoder;
@@ -345,11 +345,11 @@ public static byte[] encode(byte[] source, int off, int len, byte[] alphabet,
e += 4;
}
- // -- GODOT start --
+ // -- BLAZIUM start --
//assert (e == outBuff.length);
if (BuildConfig.DEBUG && e != outBuff.length)
throw new RuntimeException();
- // -- GODOT end --
+ // -- BLAZIUM end --
return outBuff;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.kt b/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
index fa39ccb546f0..a3981cc584d1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
@@ -209,7 +209,7 @@ class Godot(private val context: Context) : SensorEventListener {
val window = activity.window
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON)
- Log.v(TAG, "Initializing Godot plugin registry")
+ Log.v(TAG, "Initializing Blazium plugin registry")
GodotPluginRegistry.initializePluginRegistry(this, primaryHost.getHostPlugins(this))
if (io == null) {
io = GodotIO(activity)
@@ -353,15 +353,15 @@ class Godot(private val context: Context) : SensorEventListener {
fileAccessHandler,
useApkExpansion,
)
- Log.v(TAG, "Godot native layer initialization completed: $nativeLayerInitializeCompleted")
+ Log.v(TAG, "Blazium native layer initialization completed: $nativeLayerInitializeCompleted")
}
if (nativeLayerInitializeCompleted && !nativeLayerSetupCompleted) {
nativeLayerSetupCompleted = GodotLib.setup(commandLine.toTypedArray(), tts)
if (!nativeLayerSetupCompleted) {
- throw IllegalStateException("Unable to setup the Godot engine! Aborting...")
+ throw IllegalStateException("Unable to setup the Blazium engine! Aborting...")
} else {
- Log.v(TAG, "Godot native layer setup completed")
+ Log.v(TAG, "Blazium native layer setup completed")
}
}
} finally {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index d447e449e1dd..5b9ef50ac0db 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -48,12 +48,12 @@
public class GodotDownloaderAlarmReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
- Log.d("GODOT", "Alarma recivida");
+ Log.d("BLAZIUM", "Alarma recivida");
try {
DownloaderClientMarshaller.startDownloadServiceIfRequired(context, intent, GodotDownloaderService.class);
} catch (NameNotFoundException e) {
e.printStackTrace();
- Log.d("GODOT", "Exception: " + e.getClass().getName() + ":" + e.getMessage());
+ Log.d("BLAZIUM", "Exception: " + e.getClass().getName() + ":" + e.getMessage());
}
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
index 8e3fb85cdefe..dfac93ceb8a7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
@@ -56,7 +56,7 @@ public class GodotDownloaderService extends DownloaderService {
@Override
public String getPublicKey() {
SharedPreferences prefs = getApplicationContext().getSharedPreferences("app_data_keys", Context.MODE_PRIVATE);
- Log.d("GODOT", "getting public key:" + prefs.getString("store_public_key", null));
+ Log.d("BLAZIUM", "getting public key:" + prefs.getString("store_public_key", null));
return prefs.getString("store_public_key", null);
//return BASE64_PUBLIC_KEY;
@@ -79,7 +79,7 @@ public byte[] getSALT() {
*/
@Override
public String getAlarmReceiverClassName() {
- Log.d("GODOT", "getAlarmReceiverClassName()");
+ Log.d("BLAZIUM", "getAlarmReceiverClassName()");
return GodotDownloaderAlarmReceiver.class.getName();
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java b/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java
index 6a4e9da699e3..5fc993fd56fc 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java
@@ -568,7 +568,7 @@ public void surfaceRedrawNeeded(SurfaceHolder holder) {
}
- // -- GODOT start --
+ // -- BLAZIUM start --
/**
* Pause the rendering thread, optionally tearing down the EGL context
* depending upon the value of {@link #setPreserveEGLContextOnPause(boolean)}.
@@ -604,7 +604,7 @@ protected final void requestRenderThreadExitAndWait() {
mGLThread.requestExitAndWait();
}
}
- // -- GODOT end --
+ // -- BLAZIUM end --
/**
* Queue a runnable to be run on the GL rendering thread. This can be used
@@ -772,7 +772,7 @@ public interface Renderer {
*/
void onSurfaceChanged(GL10 gl, int width, int height);
- // -- GODOT start --
+ // -- BLAZIUM start --
/**
* Called to draw the current frame.
*
@@ -797,7 +797,7 @@ public interface Renderer {
* Invoked when the render thread is in the process of shutting down.
*/
void onRenderThreadExiting();
- // -- GODOT end --
+ // -- BLAZIUM end --
}
/**
@@ -1552,7 +1552,7 @@ private void guardedRun() throws InterruptedException {
createGlInterface = false;
}
- // -- GODOT start --
+ // -- BLAZIUM start --
if (createEglContext) {
if (LOG_RENDERER) {
Log.w("GLThread", "onSurfaceCreated");
@@ -1622,7 +1622,7 @@ private void guardedRun() throws InterruptedException {
break;
}
}
- // -- GODOT end --
+ // -- BLAZIUM end --
if (wantRenderNotification) {
doRenderNotification = true;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
index dca190a2fc9b..8bd1d07e1c98 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
@@ -83,7 +83,7 @@ public void multicastLockRelease() {
try {
multicastLock.release();
} catch (RuntimeException e) {
- Log.e("Godot", "Exception during multicast lock release: " + e);
+ Log.e("Blazium", "Exception during multicast lock release: " + e);
}
}
@@ -112,7 +112,7 @@ public void multicastLockRelease() {
}
return writer.toString();
} catch (Exception e) {
- Log.e("Godot", "Exception while reading CA certificates: " + e);
+ Log.e("Blazium", "Exception while reading CA certificates: " + e);
return "";
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java
index b1bce45fbbad..709ed9db56f9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java
@@ -75,7 +75,7 @@ public static void triggerRebirth(Context context, Intent... nextIntents) {
context.startActivity(intent);
}
- // -- GODOT start --
+ // -- BLAZIUM start --
/**
* Finish the activity and kill its process
*/
@@ -94,7 +94,7 @@ public static void forceQuit(Activity activity, int pid) {
Runtime.getRuntime().exit(0); // Kill kill kill!
}
- // -- GODOT end --
+ // -- BLAZIUM end --
private static Intent getRestartIntent(Context context) {
String packageName = context.getPackageName();
@@ -111,11 +111,11 @@ private static Intent getRestartIntent(Context context) {
@Override protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
- // -- GODOT start --
+ // -- BLAZIUM start --
ArrayList intents = getIntent().getParcelableArrayListExtra(KEY_RESTART_INTENTS);
startActivities(intents.toArray(new Intent[intents.size()]));
forceQuit(this, getIntent().getIntExtra(KEY_MAIN_PROCESS_PID, -1));
- // -- GODOT end --
+ // -- BLAZIUM end --
}
/**
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
index a93a7dbe0971..87fe0feb2281 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
@@ -107,7 +107,7 @@ internal class VkRenderer {
* Invoked when the render thread is in the process of shutting down.
*/
fun onRenderThreadExiting() {
- Log.d(TAG, "Destroying Godot Engine")
+ Log.d(TAG, "Destroying Blazium Engine")
GodotLib.ondestroy()
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
index 2c2c9f39d649..271dc7e631e0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
@@ -31,7 +31,7 @@
package org.godotengine.godot.xr;
/**
- * Godot available XR modes.
+ * Blazium available XR modes.
*/
public enum XRMode {
REGULAR(0, "Regular", "--xr_mode_regular", "Default Android Gamepad"), // Regular/flatscreen
diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md
index 9d884415cc00..79e9939ceeeb 100644
--- a/platform/android/java/nativeSrcsConfigs/README.md
+++ b/platform/android/java/nativeSrcsConfigs/README.md
@@ -1,4 +1,4 @@
## Native sources configs
-This is a non-functional Android library used to provide Android Studio editor support to the Godot project native files.
+This is a non-functional Android library used to provide Android Studio editor support to the Blazium project native files.
Nothing else should be added to this library.
diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle
index 3137e742441b..6b8ed8339219 100644
--- a/platform/android/java/settings.gradle
+++ b/platform/android/java/settings.gradle
@@ -17,7 +17,7 @@ pluginManagement {
}
}
-rootProject.name = "Godot"
+rootProject.name = "Blazium"
include ':app'
include ':lib'
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
index 3f30b8ec3de4..de1a2e3d9eff 100644
--- a/platform/android/string_android.h
+++ b/platform/android/string_android.h
@@ -38,10 +38,10 @@
#include
/**
- * Converts JNI jstring to Godot String.
+ * Converts JNI jstring to Blazium String.
* @param source Source JNI string. If null an empty string is returned.
* @param env JNI environment instance. If null obtained by get_jni_env().
- * @return Godot string instance.
+ * @return Blazium string instance.
*/
static inline String jstring_to_string(jstring source, JNIEnv *env = nullptr) {
String result;
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index 580e3ba78911..ac60278ea0c0 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -1977,7 +1977,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref
plugin_format["initialization"] = plugin_initialization_cpp_code;
plugin_format["deinitialization"] = plugin_deinitialization_cpp_code;
- String plugin_cpp_code = "\n// Godot Plugins\n"
+ String plugin_cpp_code = "\n// Blazium Plugins\n"
"void godot_ios_plugins_initialize();\n"
"void godot_ios_plugins_deinitialize();\n"
"// Exported Plugins\n\n"
diff --git a/platform/ios/godot_app_delegate.m b/platform/ios/godot_app_delegate.m
index 74e8705bc3f6..c45cdd1105c2 100644
--- a/platform/ios/godot_app_delegate.m
+++ b/platform/ios/godot_app_delegate.m
@@ -112,7 +112,7 @@ - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(
return result;
}
-/* Can be handled by Info.plist. Not yet supported by Godot.
+/* Can be handled by Info.plist. Not yet supported by Blazium.
// MARK: Scene
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index d1de760f3480..4ae4a087eda9 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -33,7 +33,7 @@ def get_opts():
EnumVariable("linker", "Linker program", "default", ("default", "bfd", "gold", "lld", "mold")),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True),
- BoolVariable("use_coverage", "Test Godot coverage", False),
+ BoolVariable("use_coverage", "Test Blazium coverage", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN)", False),
diff --git a/platform/linuxbsd/freedesktop_screensaver.cpp b/platform/linuxbsd/freedesktop_screensaver.cpp
index cf179b573519..d2c7317ab6d1 100644
--- a/platform/linuxbsd/freedesktop_screensaver.cpp
+++ b/platform/linuxbsd/freedesktop_screensaver.cpp
@@ -61,9 +61,9 @@ void FreeDesktopScreenSaver::inhibit() {
String app_name_string = GLOBAL_GET("application/config/name");
CharString app_name_utf8 = app_name_string.utf8();
- const char *app_name = app_name_string.is_empty() ? "Godot Engine" : app_name_utf8.get_data();
+ const char *app_name = app_name_string.is_empty() ? "Blazium Engine" : app_name_utf8.get_data();
- const char *reason = "Running Godot Engine project";
+ const char *reason = "Running Blazium Engine project";
DBusMessage *message = dbus_message_new_method_call(
BUS_OBJECT_NAME, BUS_OBJECT_PATH, BUS_INTERFACE,
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 6355562febdf..b40835efee90 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -687,7 +687,7 @@ Vector OS_LinuxBSD::get_system_fonts() const {
}
return ret;
#else
- ERR_FAIL_V_MSG(Vector(), "Godot was compiled without fontconfig, system font support is disabled.");
+ ERR_FAIL_V_MSG(Vector(), "Blazium was compiled without fontconfig, system font support is disabled.");
#endif
}
@@ -793,7 +793,7 @@ Vector OS_LinuxBSD::get_system_font_path_for_text(const String &p_font_n
return ret;
#else
- ERR_FAIL_V_MSG(Vector(), "Godot was compiled without fontconfig, system font support is disabled.");
+ ERR_FAIL_V_MSG(Vector(), "Blazium was compiled without fontconfig, system font support is disabled.");
#endif
}
@@ -849,7 +849,7 @@ String OS_LinuxBSD::get_system_font_path(const String &p_font_name, int p_weight
return String();
#else
- ERR_FAIL_V_MSG(String(), "Godot was compiled without fontconfig, system font support is disabled.");
+ ERR_FAIL_V_MSG(String(), "Blazium was compiled without fontconfig, system font support is disabled.");
#endif
}
diff --git a/platform/linuxbsd/wayland/display_server_wayland.cpp b/platform/linuxbsd/wayland/display_server_wayland.cpp
index 93096fcdcc66..239aafcb5ec5 100644
--- a/platform/linuxbsd/wayland/display_server_wayland.cpp
+++ b/platform/linuxbsd/wayland/display_server_wayland.cpp
@@ -68,7 +68,7 @@ String DisplayServerWayland::_get_app_id_from_context(Context p_context) {
if (config_name.length() != 0) {
app_id = config_name;
} else {
- app_id = "org.godotengine.Godot";
+ app_id = "org.godotengine.Blazium";
}
}
}
@@ -1413,7 +1413,7 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
if (prime_idx) {
print_line(vformat("Found discrete GPU, setting DRI_PRIME=%d to use it.", prime_idx));
- print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
+ print_line("Note: Set DRI_PRIME=0 in the environment to disable Blazium from using the discrete GPU.");
setenv("DRI_PRIME", itos(prime_idx).utf8().ptr(), 1);
}
}
@@ -1462,7 +1462,7 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
wd.flags = p_flags;
wd.vsync_mode = p_vsync_mode;
wd.rect.size = p_resolution;
- wd.title = "Godot";
+ wd.title = "Blazium";
_show_window();
diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index 8a2f83be2d99..b6657ed024d6 100644
--- a/platform/linuxbsd/x11/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
@@ -5228,13 +5228,13 @@ void DisplayServerX11::_update_context(WindowData &wd) {
CharString name_str;
switch (context) {
case CONTEXT_EDITOR:
- name_str = "Godot_Editor";
+ name_str = "Blazium_Editor";
break;
case CONTEXT_PROJECTMAN:
- name_str = "Godot_ProjectList";
+ name_str = "Blazium_ProjectList";
break;
case CONTEXT_ENGINE:
- name_str = "Godot_Engine";
+ name_str = "Blazium_Engine";
break;
}
@@ -5242,12 +5242,12 @@ void DisplayServerX11::_update_context(WindowData &wd) {
if (context == CONTEXT_ENGINE) {
String config_name = GLOBAL_GET("application/config/name");
if (config_name.length() == 0) {
- class_str = "Godot_Engine";
+ class_str = "Blazium_Engine";
} else {
class_str = config_name.utf8();
}
} else {
- class_str = "Godot";
+ class_str = "Blazium";
}
classHint->res_class = class_str.ptrw();
@@ -5638,7 +5638,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
}
/* set the titlebar name */
- XStoreName(x11_display, wd.x11_window, "Godot");
+ XStoreName(x11_display, wd.x11_window, "Blazium");
XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1);
if (xdnd_aware != None) {
XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1);
@@ -6217,7 +6217,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
if (use_prime) {
print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
- print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
+ print_line("Note: Set DRI_PRIME=0 in the environment to disable Blazium from using the discrete GPU.");
setenv("DRI_PRIME", "1", 1);
}
}
diff --git a/platform/macos/README.md b/platform/macos/README.md
index 205c59e05d62..243f40966015 100644
--- a/platform/macos/README.md
+++ b/platform/macos/README.md
@@ -15,5 +15,5 @@ packaging macOS export templates.
- Instructions on building this platform port from source.
- [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html)
- Instructions on using the compiled export templates to export a project.
-- [Running Godot apps on macOS](https://docs.godotengine.org/en/latest/tutorials/export/running_on_macos.html)
- - Instructions on running Godot projects on macOS.
+- [Running Blazium apps on macOS](https://docs.godotengine.org/en/latest/tutorials/export/running_on_macos.html)
+ - Instructions on running Blazium projects on macOS.
diff --git a/platform/macos/SCsub b/platform/macos/SCsub
index a10262c524e6..8d78b22bce7a 100644
--- a/platform/macos/SCsub
+++ b/platform/macos/SCsub
@@ -34,7 +34,7 @@ def generate_bundle(target, source, env):
if not os.path.isdir(app_dir + "/Contents/MacOS"):
os.mkdir(app_dir + "/Contents/MacOS")
if target_bin != "":
- shutil.copy(target_bin, app_dir + "/Contents/MacOS/Godot")
+ shutil.copy(target_bin, app_dir + "/Contents/MacOS/Blazium")
if "mono" in env.module_version_string:
shutil.copytree(Dir("#bin/GodotSharp").abspath, app_dir + "/Contents/Resources/GodotSharp")
version = get_build_version(False)
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index cd2d8a60ace3..760520065c27 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -1698,8 +1698,8 @@
if (p_enable) {
String app_name_string = GLOBAL_GET("application/config/name");
- NSString *name = [NSString stringWithUTF8String:(app_name_string.is_empty() ? "Godot Engine" : app_name_string.utf8().get_data())];
- NSString *reason = @"Godot Engine running with display/window/energy_saving/keep_screen_on = true";
+ NSString *name = [NSString stringWithUTF8String:(app_name_string.is_empty() ? "Blazium Engine" : app_name_string.utf8().get_data())];
+ NSString *reason = @"Blazium Engine running with display/window/energy_saving/keep_screen_on = true";
IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep, (__bridge CFStringRef)name, (__bridge CFStringRef)reason, (__bridge CFStringRef)reason, nullptr, 0, nullptr, &screen_keep_on_assertion);
}
}
diff --git a/platform/macos/doc_classes/EditorExportPlatformMacOS.xml b/platform/macos/doc_classes/EditorExportPlatformMacOS.xml
index 34ad52bbf615..120bb0502985 100644
--- a/platform/macos/doc_classes/EditorExportPlatformMacOS.xml
+++ b/platform/macos/doc_classes/EditorExportPlatformMacOS.xml
@@ -7,7 +7,7 @@
$DOCS_URL/tutorials/export/exporting_for_macos.html
- $DOCS_URL/tutorials//export/running_on_macos.html
+ $DOCS_URL/tutorials//export/running_on_macos.html
diff --git a/platform/web/detect.py b/platform/web/detect.py
index bf75c2f9fcf3..b2c4c412e047 100644
--- a/platform/web/detect.py
+++ b/platform/web/detect.py
@@ -278,8 +278,8 @@ def configure(env: "SConsEnvironment"):
# Reduce code size by generating less support code (e.g. skip NodeJS support).
env.Append(LINKFLAGS=["-sENVIRONMENT=web,worker"])
- # Wrap the JavaScript support code around a closure named Godot.
- env.Append(LINKFLAGS=["-sMODULARIZE=1", "-sEXPORT_NAME='Godot'"])
+ # Wrap the JavaScript support code around a closure named Blazium.
+ env.Append(LINKFLAGS=["-sMODULARIZE=1", "-sEXPORT_NAME='Blazium'"])
# Force long jump mode to 'wasm'
env.Append(CCFLAGS=["-sSUPPORT_LONGJMP='wasm'"])
diff --git a/platform/web/doc_classes/EditorExportPlatformWeb.xml b/platform/web/doc_classes/EditorExportPlatformWeb.xml
index 755308de9a9e..82dd4f423baf 100644
--- a/platform/web/doc_classes/EditorExportPlatformWeb.xml
+++ b/platform/web/doc_classes/EditorExportPlatformWeb.xml
@@ -5,7 +5,7 @@
The Web exporter customizes how a web build is handled. In the editor's "Export" window, it is created when adding a new "Web" preset.
- [b]Note:[/b] Godot on Web is rendered inside a [code]<canvas>[/code] tag. Normally, the canvas cannot be positioned or resized manually, but otherwise acts as the main [Window] of the application.
+ [b]Note:[/b] Blazium on Web is rendered inside a [code]<canvas>[/code] tag. Normally, the canvas cannot be positioned or resized manually, but otherwise acts as the main [Window] of the application.
$DOCS_URL/tutorials/export/exporting_for_web.html
@@ -19,7 +19,7 @@
File path to the custom export template used for release builds. If left empty, the default template is used.
- Determines how the canvas should be resized by Godot.
+ Determines how the canvas should be resized by Blazium.
- [b]None:[/b] The canvas is not automatically resized.
- [b]Project:[/b] The size of the canvas is dependent on the [ProjectSettings].
- [b]Adaptive:[/b] The canvas is automatically resized to fit as much of the web page as possible.
diff --git a/platform/web/eslint.config.cjs b/platform/web/eslint.config.cjs
index 8913a738f635..03d0af032ef7 100644
--- a/platform/web/eslint.config.cjs
+++ b/platform/web/eslint.config.cjs
@@ -7,7 +7,7 @@ const pluginReference = require('eslint-plugin-html');
const stylistic = require('@stylistic/eslint-plugin');
if (process && process.env && process.env.npm_command && !fs.existsSync('./platform/web/eslint.config.cjs')) {
- throw Error('eslint must be run from the Godot project root folder');
+ throw Error('eslint must be run from the Blazium project root folder');
}
const emscriptenGlobals = {
diff --git a/platform/web/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp
index d8c1b6033d0a..f6f858bf4f6e 100644
--- a/platform/web/export/export_plugin.cpp
+++ b/platform/web/export/export_plugin.cpp
@@ -217,7 +217,7 @@ Error EditorExportPlatformWeb::_add_manifest_icon(const String &p_path, const St
Error EditorExportPlatformWeb::_build_pwa(const Ref &p_preset, const String p_path, const Vector &p_shared_objects) {
String proj_name = GLOBAL_GET("application/config/name");
if (proj_name.is_empty()) {
- proj_name = "Godot Game";
+ proj_name = "Blazium Game";
}
// Service worker
@@ -387,7 +387,7 @@ Ref EditorExportPlatformWeb::get_logo() const {
bool EditorExportPlatformWeb::has_valid_export_configuration(const Ref &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {
#ifdef MODULE_MONO_ENABLED
// Don't check for additional errors, as this particular error cannot be resolved.
- r_error += TTR("Exporting to Web is currently not supported in Godot 4 when using C#/.NET. Use Godot 3 to target Web with C#/Mono instead.") + "\n";
+ r_error += TTR("Exporting to Web is currently not supported in Blazium 4 when using C#/.NET.") + "\n";
r_error += TTR("If this project does not use C#, use a non-C# editor build to export the project.") + "\n";
return false;
#else
diff --git a/platform/web/js/engine/config.js b/platform/web/js/engine/config.js
index 61b488cf81cb..c41edec694ce 100644
--- a/platform/web/js/engine/config.js
+++ b/platform/web/js/engine/config.js
@@ -64,14 +64,14 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
*/
locale: null,
/**
- * The canvas resize policy determines how the canvas should be resized by Godot.
+ * The canvas resize policy determines how the canvas should be resized by Blazium.
*
- * ``0`` means Godot won't do any resizing. This is useful if you want to control the canvas size from
+ * ``0`` means Blazium won't do any resizing. This is useful if you want to control the canvas size from
* javascript code in your template.
*
- * ``1`` means Godot will resize the canvas on start, and when changing window size via engine functions.
+ * ``1`` means Blazium will resize the canvas on start, and when changing window size via engine functions.
*
- * ``2`` means Godot will adapt the canvas size to match the whole browser window.
+ * ``2`` means Blazium will adapt the canvas size to match the whole browser window.
*
* @memberof EngineConfig
* @type {number}
diff --git a/platform/web/package.json b/platform/web/package.json
index 588af2ff3b6a..856e32413d02 100644
--- a/platform/web/package.json
+++ b/platform/web/package.json
@@ -2,8 +2,8 @@
"name": "godot",
"private": true,
"version": "1.0.0",
- "description": "Development and linting setup for Godot's Web platform code",
- "author": "Godot Engine contributors",
+ "description": "Development and linting setup for Blazium's Web platform code",
+ "author": "Blazium & Godot Engine contributors",
"license": "MIT",
"scripts": {
"docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js js/engine/features.js --destination ''",
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 74d651d495ba..b59c493d041c 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -679,7 +679,7 @@ Error DisplayServerWindows::_file_dialog_with_options_show(const String &p_title
}
String appname;
if (Engine::get_singleton()->is_editor_hint()) {
- appname = "Godot.GodotEditor." + String(VERSION_BRANCH);
+ appname = "Blazium.GodotEditor." + String(VERSION_BRANCH);
} else {
String name = GLOBAL_GET("application/config/name");
String version = GLOBAL_GET("application/config/version");
@@ -693,7 +693,7 @@ Error DisplayServerWindows::_file_dialog_with_options_show(const String &p_title
}
}
clean_app_name = clean_app_name.substr(0, 120 - version.length()).trim_suffix(".");
- appname = "Godot." + clean_app_name + "." + version;
+ appname = "Blazium." + clean_app_name + "." + version;
}
FileDialogData *fd = memnew(FileDialogData);
@@ -1388,7 +1388,7 @@ void DisplayServerWindows::screen_set_keep_on(bool p_enable) {
}
if (p_enable) {
- const String reason = "Godot Engine running with display/window/energy_saving/keep_screen_on = true";
+ const String reason = "Blazium Engine running with display/window/energy_saving/keep_screen_on = true";
Char16String reason_utf16 = reason.utf16();
REASON_CONTEXT context;
@@ -5725,7 +5725,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
PROPVARIANT val;
String appname;
if (Engine::get_singleton()->is_editor_hint()) {
- appname = "Godot.GodotEditor." + String(VERSION_FULL_CONFIG);
+ appname = "Blazium.GodotEditor." + String(VERSION_FULL_CONFIG);
} else {
String name = GLOBAL_GET("application/config/name");
String version = GLOBAL_GET("application/config/version");
@@ -5739,7 +5739,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
}
}
clean_app_name = clean_app_name.substr(0, 120 - version.length()).trim_suffix(".");
- appname = "Godot." + clean_app_name + "." + version;
+ appname = "Blazium." + clean_app_name + "." + version;
}
InitPropVariantFromString((PCWSTR)appname.utf16().get_data(), &val);
prop_store->SetValue(PKEY_AppUserModel_ID, val);
@@ -6247,7 +6247,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
String appname;
if (Engine::get_singleton()->is_editor_hint()) {
- appname = "Godot.GodotEditor." + String(VERSION_FULL_CONFIG);
+ appname = "Blazium.GodotEditor." + String(VERSION_FULL_CONFIG);
} else {
String name = GLOBAL_GET("application/config/name");
String version = GLOBAL_GET("application/config/version");
@@ -6261,7 +6261,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
}
clean_app_name = clean_app_name.substr(0, 120 - version.length()).trim_suffix(".");
- appname = "Godot." + clean_app_name + "." + version;
+ appname = "Blazium." + clean_app_name + "." + version;
#ifndef TOOLS_ENABLED
// Set for exported projects only.
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index 86191ad9d98c..7d098cfe8551 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -17,13 +17,13 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
- VALUE "CompanyName", "Godot Engine"
+ VALUE "CompanyName", "Blazium Engine"
VALUE "FileDescription", VERSION_NAME
VALUE "FileVersion", VERSION_NUMBER
VALUE "ProductName", VERSION_NAME
VALUE "Licence", "MIT"
- VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors"
- VALUE "Info", "https://godotengine.org"
+ VALUE "LegalCopyright", "(c) 2024-present Blazium Engine & 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors"
+ VALUE "Info", "https://blazium.app"
VALUE "ProductVersion", VERSION_FULL_BUILD
END
END
diff --git a/platform/windows/godot_res_wrap.rc b/platform/windows/godot_res_wrap.rc
index 27ad26cbc549..6d858543b9c4 100644
--- a/platform/windows/godot_res_wrap.rc
+++ b/platform/windows/godot_res_wrap.rc
@@ -12,13 +12,13 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
- VALUE "CompanyName", "Godot Engine"
+ VALUE "CompanyName", "Blazium Engine"
VALUE "FileDescription", VERSION_NAME " (Console)"
VALUE "FileVersion", VERSION_NUMBER
VALUE "ProductName", VERSION_NAME " (Console)"
VALUE "Licence", "MIT"
- VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors"
- VALUE "Info", "https://godotengine.org"
+ VALUE "LegalCopyright", "(c) 2024-present Blazium Engine & 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors"
+ VALUE "Info", "https://blazium.app"
VALUE "ProductVersion", VERSION_FULL_BUILD
END
END
diff --git a/scene/SCsub b/scene/SCsub
index b4b2d6dd0a42..020e4ff3a7a2 100644
--- a/scene/SCsub
+++ b/scene/SCsub
@@ -4,7 +4,7 @@ Import("env")
env.scene_sources = []
-# Godot source files
+# Blazium source files
env.add_source_files(env.scene_sources, "*.cpp")
# Chain load SCsubs
diff --git a/scene/animation/SCsub b/scene/animation/SCsub
index d0aa0bc8aa65..5a3c36729f5b 100644
--- a/scene/animation/SCsub
+++ b/scene/animation/SCsub
@@ -10,7 +10,7 @@ env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()
env.scene_sources += thirdparty_obj
-# Godot source files
+# Blazium source files
scene_obj = []
diff --git a/scene/main/node.h b/scene/main/node.h
index ee195ddef965..f94c2c528f94 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -814,7 +814,7 @@ Error Node::rpc_id(int p_peer_id, const StringName &p_method, VarArgs... p_args)
#endif
// Add these macro to your class's 'get_configuration_warnings' function to have warnings show up in the scene tree inspector.
-#define DEPRECATED_NODE_WARNING warnings.push_back(RTR("This node is marked as deprecated and will be removed in future versions.\nPlease check the Godot documentation for information about migration."));
+#define DEPRECATED_NODE_WARNING warnings.push_back(RTR("This node is marked as deprecated and will be removed in future versions.\nPlease check the Blazium documentation for information about migration."));
#define EXPERIMENTAL_NODE_WARNING warnings.push_back(RTR("This node is marked as experimental and may be subject to removal or major changes in future versions."));
#endif // NODE_H
diff --git a/scene/resources/SCsub b/scene/resources/SCsub
index 2b6aa88d2c0c..51d1418ab777 100644
--- a/scene/resources/SCsub
+++ b/scene/resources/SCsub
@@ -13,7 +13,7 @@ env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.scene_sources += thirdparty_obj
-# Godot source files
+# Blazium source files
scene_obj = []