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blockfetch.go
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blockfetch.go
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// Copyright 2024 Blink Labs Software
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package node
import (
"github.com/blinklabs-io/gouroboros/ledger"
"github.com/blinklabs-io/gouroboros/protocol/blockfetch"
oblockfetch "github.com/blinklabs-io/gouroboros/protocol/blockfetch"
ocommon "github.com/blinklabs-io/gouroboros/protocol/common"
)
func (n *Node) blockfetchServerConnOpts() []oblockfetch.BlockFetchOptionFunc {
return []oblockfetch.BlockFetchOptionFunc{
oblockfetch.WithRequestRangeFunc(n.blockfetchServerRequestRange),
}
}
func (n *Node) blockfetchClientConnOpts() []oblockfetch.BlockFetchOptionFunc {
return []oblockfetch.BlockFetchOptionFunc{
oblockfetch.WithBlockFunc(n.blockfetchClientBlock),
}
}
func (n *Node) blockfetchServerRequestRange(
ctx oblockfetch.CallbackContext,
start ocommon.Point,
end ocommon.Point,
) error {
// TODO: check if we have requested block range available and send NoBlocks if not
chainIter, err := n.ledgerState.GetChainFromPoint(start, true)
if err != nil {
return err
}
// Start async process to send requested block range
go func() {
if err := ctx.Server.StartBatch(); err != nil {
return
}
for {
next, _ := chainIter.Next(false)
if next == nil {
break
}
if next.Block.Slot > end.Slot {
break
}
blockBytes := next.Block.Cbor[:]
err := ctx.Server.Block(
next.Block.Type,
blockBytes,
)
if err != nil {
// TODO: push this error somewhere
return
}
// Make sure we don't hang waiting for the next block if we've already hit the end
if next.Block.Slot == end.Slot {
break
}
}
if err := ctx.Server.BatchDone(); err != nil {
return
}
}()
return nil
}
func (n *Node) blockfetchClientBlock(
ctx blockfetch.CallbackContext,
blockType uint,
block ledger.Block,
) error {
if err := n.chainsyncState.AddBlock(block, blockType); err != nil {
return err
}
// Start normal chain-sync if we've reached the last block of our bulk range
if block.SlotNumber() == n.chainsyncBulkRangeEnd.Slot {
if err := n.chainsyncClientStart(ctx.ConnectionId); err != nil {
return err
}
}
return nil
}