From 82c82c051e1993f57bdd72055a765b2daf2eed5a Mon Sep 17 00:00:00 2001 From: Rancoud Date: Thu, 14 Nov 2024 02:03:15 +0100 Subject: [PATCH] feat: add unreal engine version 5.5 (#13) --- README.md | 2 +- Source/BlueprintUe/Public/SCreateBlueprint.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index bd1a7a3..3b4f340 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ It is necessary to have an account in order to get the API key on your profile p Feel free to contribute. -Works on Unreal Engine `4.26` , `4.27` , `5.0` , `5.1` , `5.2` , `5.3` , `5.4` +Works on Unreal Engine `4.26` , `4.27` , `5.0` , `5.1` , `5.2` , `5.3` , `5.4` , `5.5` ## How to install it? 1. download zip file: https://github.com/blueprintue/blueprintue-cpp-plugin/archive/refs/heads/master.zip diff --git a/Source/BlueprintUe/Public/SCreateBlueprint.h b/Source/BlueprintUe/Public/SCreateBlueprint.h index bb3666e..760d119 100644 --- a/Source/BlueprintUe/Public/SCreateBlueprint.h +++ b/Source/BlueprintUe/Public/SCreateBlueprint.h @@ -104,7 +104,7 @@ class SCreateBlueprint : public SCompoundWidget UEVersion = VERSION_STRINGIFY(ENGINE_MAJOR_VERSION) VERSION_TEXT(".") VERSION_STRINGIFY(ENGINE_MINOR_VERSION); UEVersionOptions.Empty(); int currentUEVersionIndex = 0; - for (int i = 4; i >= 0; --i) + for (int i = 5; i >= 0; --i) { FString tmpUEVersion = FString::Printf(TEXT("5.%d"), i); UEVersionOptions.Add(MakeShareable(new FString(tmpUEVersion)));