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In general, I understand the advantages SML provides and programming microcontrollers in C++ seems like a cool idea to me, although I'm a newbie in C++, and therefore need some guidance.
The first problem I face is that when running the debugger in STM32CubeIDE, it seems impossible to get any debug information about the statemachine (see right column in image below):
Is there a way to improve debug information of SML?
The text was updated successfully, but these errors were encountered:
I created a very simple ON-OFF statemachine that transitions when a button in my development board is pressed.
In general, I understand the advantages SML provides and programming microcontrollers in C++ seems like a cool idea to me, although I'm a newbie in C++, and therefore need some guidance.
The first problem I face is that when running the debugger in STM32CubeIDE, it seems impossible to get any debug information about the statemachine (see right column in image below):
Is there a way to improve debug information of SML?
The text was updated successfully, but these errors were encountered: