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* release-1.34.151:
  Bumping version to 1.34.151
  Update endpoints model
  Update to latest models
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aws-sdk-python-automation committed Jul 30, 2024
2 parents 7c2bffa + 3183701 commit 547b208
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57 changes: 57 additions & 0 deletions .changes/1.34.151.json
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[
{
"category": "``appstream``",
"description": "Added support for Red Hat Enterprise Linux 8 on Amazon AppStream 2.0",
"type": "api-change"
},
{
"category": "``autoscaling``",
"description": "Increase the length limit for VPCZoneIdentifier from 2047 to 5000",
"type": "api-change"
},
{
"category": "``codepipeline``",
"description": "AWS CodePipeline V2 type pipelines now support stage level conditions to enable development teams to safely release changes that meet quality and compliance requirements.",
"type": "api-change"
},
{
"category": "``elasticache``",
"description": "Doc only update for changes to deletion API.",
"type": "api-change"
},
{
"category": "``elb``",
"description": "Add v2 smoke tests and smithy smokeTests trait for SDK testing.",
"type": "api-change"
},
{
"category": "``events``",
"description": "Add v2 smoke tests and smithy smokeTests trait for SDK testing.",
"type": "api-change"
},
{
"category": "``lexv2-models``",
"description": "This release adds new capabilities to the AMAZON.QnAIntent: Custom prompting, Guardrails integration and ExactResponse support for Bedrock Knowledge Base.",
"type": "api-change"
},
{
"category": "``logs``",
"description": "Add v2 smoke tests and smithy smokeTests trait for SDK testing.",
"type": "api-change"
},
{
"category": "``rolesanywhere``",
"description": "IAM RolesAnywhere now supports custom role session name on the CreateSession. This release adds the acceptRoleSessionName option to a profile to control whether a role session name will be accepted in a session request with a given profile.",
"type": "api-change"
},
{
"category": "``tnb``",
"description": "This release adds Network Service Update, through which customers will be able to update their instantiated networks to a new network package. See the documentation for limitations. The release also enhances the Get network operation API to return parameter overrides used during the operation.",
"type": "api-change"
},
{
"category": "``workspaces``",
"description": "Removing multi-session as it isn't supported for pools",
"type": "api-change"
}
]
16 changes: 16 additions & 0 deletions CHANGELOG.rst
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CHANGELOG
=========

1.34.151
========

* api-change:``appstream``: Added support for Red Hat Enterprise Linux 8 on Amazon AppStream 2.0
* api-change:``autoscaling``: Increase the length limit for VPCZoneIdentifier from 2047 to 5000
* api-change:``codepipeline``: AWS CodePipeline V2 type pipelines now support stage level conditions to enable development teams to safely release changes that meet quality and compliance requirements.
* api-change:``elasticache``: Doc only update for changes to deletion API.
* api-change:``elb``: Add v2 smoke tests and smithy smokeTests trait for SDK testing.
* api-change:``events``: Add v2 smoke tests and smithy smokeTests trait for SDK testing.
* api-change:``lexv2-models``: This release adds new capabilities to the AMAZON.QnAIntent: Custom prompting, Guardrails integration and ExactResponse support for Bedrock Knowledge Base.
* api-change:``logs``: Add v2 smoke tests and smithy smokeTests trait for SDK testing.
* api-change:``rolesanywhere``: IAM RolesAnywhere now supports custom role session name on the CreateSession. This release adds the acceptRoleSessionName option to a profile to control whether a role session name will be accepted in a session request with a given profile.
* api-change:``tnb``: This release adds Network Service Update, through which customers will be able to update their instantiated networks to a new network package. See the documentation for limitations. The release also enhances the Get network operation API to return parameter overrides used during the operation.
* api-change:``workspaces``: Removing multi-session as it isn't supported for pools


1.34.150
========

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2 changes: 1 addition & 1 deletion botocore/__init__.py
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import os
import re

__version__ = '1.34.150'
__version__ = '1.34.151'


class NullHandler(logging.Handler):
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21 changes: 12 additions & 9 deletions botocore/data/appstream/2016-12-01/service-2.json
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"endpointPrefix":"appstream2",
"jsonVersion":"1.1",
"protocol":"json",
"protocols":["json"],
"serviceFullName":"Amazon AppStream",
"serviceId":"AppStream",
"signatureVersion":"v4",
"signingName":"appstream",
"targetPrefix":"PhotonAdminProxyService",
"uid":"appstream-2016-12-01"
"uid":"appstream-2016-12-01",
"auth":["aws.auth#sigv4"]
},
"operations":{
"AssociateAppBlockBuilderAppBlock":{
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},
"DisconnectTimeoutInSeconds":{
"shape":"Integer",
"documentation":"<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 360000.</p>"
"documentation":"<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 36000.</p>"
},
"Description":{
"shape":"Description",
Expand All @@ -2213,7 +2215,7 @@
},
"IdleDisconnectTimeoutInSeconds":{
"shape":"Integer",
"documentation":"<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If they try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 3600. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
"documentation":"<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If they try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
},
"IamRoleArn":{
"shape":"Arn",
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},
"DisconnectTimeoutInSeconds":{
"shape":"Integer",
"documentation":"<p>The amount of time that a streaming session remains active after users disconnect. If they try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance.</p> <p>Specify a value between 60 and 360000.</p>"
"documentation":"<p>The amount of time that a streaming session remains active after users disconnect. If they try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance.</p> <p>Specify a value between 60 and 36000.</p>"
},
"State":{
"shape":"FleetState",
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},
"IdleDisconnectTimeoutInSeconds":{
"shape":"Integer",
"documentation":"<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 3600. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
"documentation":"<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
},
"IamRoleArn":{
"shape":"Arn",
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"WINDOWS_SERVER_2016",
"WINDOWS_SERVER_2019",
"WINDOWS_SERVER_2022",
"AMAZON_LINUX2"
"AMAZON_LINUX2",
"RHEL8"
]
},
"Platforms":{
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},
"DisconnectTimeoutInSeconds":{
"shape":"Integer",
"documentation":"<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 360000.</p>"
"documentation":"<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 36000.</p>"
},
"DeleteVpcConfig":{
"shape":"Boolean",
Expand All @@ -5202,7 +5205,7 @@
},
"IdleDisconnectTimeoutInSeconds":{
"shape":"Integer",
"documentation":"<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected. </p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 3600. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
"documentation":"<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected. </p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
},
"AttributesToDelete":{
"shape":"FleetAttributes",
Expand Down Expand Up @@ -5461,7 +5464,7 @@
},
"MaximumLength":{
"shape":"Integer",
"documentation":"<p>Specifies the number of characters that can be copied by end users from the local device to the remote session, and to the local device from the remote session.</p> <p>This can be specified only for the <code>CLIPBOARD_COPY_FROM_LOCAL_DEVICE</code> and <code>CLIPBOARD_COPY_TO_LOCAL_DEVICE</code> actions.</p> <p>This defaults to 20,971,520 (20 MB) when unspecified and the permission is <code>ENABLED</code>. This can't be specified when the permission is <code>DISABLED</code>. </p> <p>This can only be specified for AlwaysOn and OnDemand fleets. The attribute is not supported on Elastic fleets.</p> <p>The value can be between 1 and 20,971,520 (20 MB).</p>"
"documentation":"<p>Specifies the number of characters that can be copied by end users from the local device to the remote session, and to the local device from the remote session.</p> <p>This can be specified only for the <code>CLIPBOARD_COPY_FROM_LOCAL_DEVICE</code> and <code>CLIPBOARD_COPY_TO_LOCAL_DEVICE</code> actions.</p> <p>This defaults to 20,971,520 (20 MB) when unspecified and the permission is <code>ENABLED</code>. This can't be specified when the permission is <code>DISABLED</code>. </p> <p>The value can be between 1 and 20,971,520 (20 MB).</p>"
}
},
"documentation":"<p>Describes an action and whether the action is enabled or disabled for users during their streaming sessions.</p>"
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