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Window.cpp
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Window.cpp
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/*
This file is part of duckOS.
duckOS is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
duckOS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with duckOS. If not, see <https://www.gnu.org/licenses/>.
Copyright (c) Byteduck 2016-2021. All rights reserved.
*/
#include "Window.h"
#include "Context.h"
#include <libgraphics/Image.h>
using namespace Pond;
using namespace Gfx;
Window::Window(int id, Gfx::Rect rect, struct shm shm, Context* ctx): _id(id), _rect(rect), _context(ctx), _shm(shm) {}
Window::~Window() = default;
void Window::destroy() {
_context->__river_destroy_window({_id});
}
void Window::invalidate() {
_flipped = _context->__river_invalidate_window({_id, {-1, -1, -1, -1}});
}
void Window::invalidate_area(Gfx::Rect area) {
_flipped = _context->__river_invalidate_window({_id, area});
}
void Window::resize(Gfx::Dimensions dims) {
auto resp = _context->__river_resize_window({_id, dims});
Event evt;
_context->handle_window_resized(resp, evt);
}
void Window::resize(int width, int height) {
resize({width, height});
}
void Window::set_position(Gfx::Point pos) {
_context->__river_move_window({_id, pos});
_rect.x = pos.x;
_rect.y = pos.y;
}
void Window::set_position(int x, int y) {
set_position({x, y});
}
Gfx::Point Window::position() const {
return _rect.position();
}
Gfx::Dimensions Window::dimensions() const {
return _rect.dimensions();
}
Gfx::Rect Window::rect() const {
return _rect;
}
void Window::set_title(const char* title) {
_context->__river_set_title({_id, title});
}
void Window::reparent(Window* window) {
_context->__river_reparent({_id, window ? window->_id : 0});
}
void Window::set_global_mouse(bool global) {
_context->__river_set_hint({_id, PWINDOW_HINT_GLOBALMOUSE, global});
}
void Window::set_draggable(bool draggable) {
_context->__river_set_hint({_id, PWINDOW_HINT_DRAGGABLE, draggable});
}
void Window::set_resizable(bool resizable) {
_context->__river_set_hint({_id, PWINDOW_HINT_RESIZABLE, resizable});
}
void Window::bring_to_front() {
_context->__river_window_to_front({_id});
}
void Window::set_hidden(bool hidden) {
_context->__river_set_hint({_id, PWINDOW_HINT_HIDDEN, hidden});
_hidden = hidden;
}
void Window::set_uses_alpha(bool alpha_blending) {
_context->__river_set_hint({_id, PWINDOW_HINT_USEALPHA, alpha_blending});
}
void Window::set_uses_alpha_hit_testing(bool alpha_hit_testing) {
_context->__river_set_hint({_id, PWINDOW_HINT_ALPHA_HITTEST, alpha_hit_testing});
}
int Window::id() const {
return _id;
}
Framebuffer Window::framebuffer() const {
return {(Gfx::Color*) _shm.ptr + (_flipped ? 0 : _rect.width * _rect.height), _rect.width, _rect.height};
}
unsigned int Window::mouse_buttons() const {
return _mouse_buttons;
}
Gfx::Point Window::mouse_pos() const {
return _mouse_pos;
}
WindowType Window::type() const {
return _window_type;
}
void Window::set_type(WindowType type) {
_context->__river_set_hint({_id, PWINDOW_HINT_WINDOWTYPE, (int) type});
_window_type = type;
}
void Window::focus() {
_context->__river_focus_window({_id});
}
void Window::set_has_shadow(bool shadow) {
_context->__river_set_hint({_id, PWINDOW_HINT_SHADOW, (int) shadow});
}
void Window::set_minimum_size(Gfx::Dimensions dimensions) {
_context->__river_set_minimum_size({_id, dimensions});
}