From 5325379e6284562b9f35ac4b4a77ede618d7f81d Mon Sep 17 00:00:00 2001 From: Joe Kimmel Date: Thu, 23 Dec 2021 10:15:56 -0800 Subject: [PATCH] dev guidelines: updates and new things I learned --- .../docs/latest/development_guidelines.md | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/site/content/shared/docs/latest/development_guidelines.md b/site/content/shared/docs/latest/development_guidelines.md index 89c372242..003ca5f40 100644 --- a/site/content/shared/docs/latest/development_guidelines.md +++ b/site/content/shared/docs/latest/development_guidelines.md @@ -14,7 +14,9 @@ title: Coding Guidelines for Carvel ## General Mindset and Sensibilities ### Naming * Consistent and descriptive, without abandoning golang’s terse style. -* Flag names should be nouns not verbs ( --warnings, not --warn) +* Flag names should be nouns not verbs ( --warnings, not --warn). +* Prefer names that indicate behavior or effect over names that describe + implementation. ### Modularity * Each Carvel tool is modular and composable, with aggressively limited scope @@ -68,6 +70,12 @@ Developers should feel free to add more structure as complexity grows by making ``` if err := foo(); err != nil { //… ``` +* Prefer to minimize empty lines: + * One blank line between functions or sections can be helpful, two blank + lines is gratuitous. + * Don't leave blank lines at the bottom of a function or test + * When defining a function with no implementation, keep the `{}` on the same + line as the function declaration. * Dependencies * are all vendored locally and version controlled * `go mod vendor; go mod tidy` are your friends; hack/build.sh runs them. @@ -88,6 +96,7 @@ Developers should feel free to add more structure as complexity grows by making * Generators can be run via hack/gen.sh * Kapp-controller’s aggregated API server has a separate generator: hack/gen-apiserver.sh * The CRD yaml is generated via[ a separate script](https://github.com/vmware-tanzu/carvel-kapp-controller/blob/85e814cda7109169809ede1c8a4f211739ad15d2/hack/gen-crds.sh) that is run by hack/build.sh +* Imports: use the alias `metav1` when importing `"k8s.io/apimachinery/pkg/apis/meta/v1"` ## Development Process ### Controller specific workflows @@ -127,6 +136,8 @@ We write mainly e2es and units; some tools have [performance tests](https://git * Test Assets: * If a test requires additional artifacts or assets they should live in a separate /assets subfolder. * Test assets should include comments describing how to generate or modify those assets. [example](https://github.com/vmware-tanzu/carvel-kapp-controller/blob/1844e157b6de4048cec3ba0e53fc699d37e9c71e/test/e2e/assets/https-server/certs-for-custom-ca.yml#L9) +* Names: Omit words like "fake" or "mock" from the names of variables or dummies + made for the test. ### Issues, Branching, Pull Requests, Approval * Issues (see also, [issue triaging docs](https://www.google.com/url?q=https://github.com/vmware-tanzu/carvel/blob/develop/processes/issue-triage.md&sa=D&source=docs&ust=1634161804254000&usg=AOvVaw3al0fXNnNVR7ynUf-DwcU0) for more info!) @@ -174,5 +185,7 @@ Carvel uses semver, x.y.z version structure, with all tools at major version x=0 * Aspirational: a single script that runs linter, no-dirty-files, and unit tests locally ### Release Process -* OSS Releases: We’re mostly trying to use goreleaser, which relies on git tags, but this varies by repo; see the relevant dev.md for details +* OSS Releases: varies by tool, see the relevant dev.md for details. Many of the + command line tools are using [shared + scripts](https://github.com/vmware-tanzu/carvel-release-scripts). * Vmware releases: have their own process; Vmware employees should see internal docs.