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It's a bit like most of the major overhauls Minecraft has undergone (1.8's blockstate/model changes, 1.13's ... everything). It's definitely a good long-term change, but also going to be a massive porting effort — CC:T is a small mod, but I'd estimate there's 50+ hours of work required to update — don't expect mods to be updated any time soon. |
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Just for curiosity, how you plans to handle the transition to "structured components" from NBT that Mojang is making starting in 1.20.5?
Would this impact CC:T in a overall positive or negative way?
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