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RequestAnimationFrame performance drops after opening offerwall or rewarded video #26

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acheo opened this issue Nov 19, 2019 · 0 comments

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@acheo
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acheo commented Nov 19, 2019

In my phaser2ce game... on android

RequestAnimationFrame performance drops after opening offerwall or rewarded video.

Seems the browser is throttling when it is blurred by the native stuff. Like on desktop when you switch tabs.

Tacky workaround right now is location.reload when offerwall closed etc (which restores framerate)

Not sure what to do about this. Seems to only noticably affect canvas rendering rather than webgl.

Any ideas??

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