diff --git a/Projectiles/Options/OptionBaseObject.cs b/Projectiles/Options/OptionBaseObject.cs index 8681922..af674b5 100644 --- a/Projectiles/Options/OptionBaseObject.cs +++ b/Projectiles/Options/OptionBaseObject.cs @@ -9,10 +9,10 @@ namespace ChensGradiusMod.Projectiles.Options public abstract class OptionBaseObject : ModProjectile { public const int DistanceInterval = 15; + public const int MaxBuffer = 150; protected const int KeepAlive = 2; - private const int MaxBuffer = 150; private List playerAlreadyProducedProjectiles = new List(); private List projectilesToProduce = new List(); private bool isSpawning = true; diff --git a/build.txt b/build.txt index af4788b..6ff8710 100644 --- a/build.txt +++ b/build.txt @@ -1,6 +1,6 @@ displayName = Chen's Gradius Mod author = blancfaye7 -version = 0.9.4.1 +version = 0.9.4.2 homepage = https://forums.terraria.org/index.php?threads/chens-gradius-mod.83289/ hideCode = true hideResources = true diff --git a/forum.txt b/forum.txt index e0c631a..f10cec9 100644 --- a/forum.txt +++ b/forum.txt @@ -1,7 +1,7 @@ Hello. I decided to share my mod here in the forums. I'm not very good at documenting, but it will improve as time passes. Without further ado... [ATTACH type="full" alt="ChensGradiusModBannerCropped.png"]228045[/ATTACH] -[B][U][SIZE=6]Mod Version: 0.9.4.1 +[B][U][SIZE=6]Mod Version: 0.9.4.2 tModLoader: 0.11.5[/SIZE][/U][/B] I have always been a fan of the classic side-scrollers, so I made a mod related to it. On top of that, I want to learn C# as well. It is still a small mod, so content is not abundant. @@ -202,6 +202,16 @@ If you are curious about what our current plans are, you can look them up on the Here is the link: [URL='https://github.com/cheeeeeeeeeen/Chens-Gradius-Mod/projects/1']Gradius Mod Project Board[/URL] [SPOILER="Changelogs"] +0.9.4.2 + - Reduce damage reduction of large enemies, currently Moai and Big Core and future enemies + - Reduce defense to 0 of large enemies + - Increase Health of large enemies + - Fix a bug where a silent exception is being made which causes the Options to disappear and respawn + - Fix a bug where the Search Option cannot retarget due to a bad condition + - Add more Option rules to support weapons from other mods (still incomplete) + - These mods are still specific to Calamity, Thorium, Spirit, Bluemagic and Crystilium + - Decrease the buffer size of Options to settle FPS drops + 0.9.4.1 - Adjust Search option variables for a faster and crisper movement - Allow Search Options to find a new target after their old target is dead