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I've consulted all the sages I could find in yellow pages (ParadiseSS13#25777)
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-4
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code/game/objects/effects/effect_system/effects_other.dm

Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
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/// Ion trails for jetpacks, ion thrusters and other space-flying things
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/obj/effect/particle_effect/ion_trails
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name = "ion trails"
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icon_state = "ion_trails"
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icon_state = "ion_fade"
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/obj/effect/particle_effect/ion_trails/Initialize(mapload, targetdir)
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. = ..()
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dir = targetdir
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flick("ion_fade", src)
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icon_state = null
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QDEL_IN(src, 2 SECONDS)
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QDEL_IN(src, 0.6 SECONDS)
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//Reagent-based explosion effect
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/datum/effect_system/reagents_explosion

icons/effects/effects.dmi

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