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Make zombies not have a voice #5

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cineafx opened this issue Jan 6, 2019 · 1 comment
Closed

Make zombies not have a voice #5

cineafx opened this issue Jan 6, 2019 · 1 comment

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@cineafx
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cineafx commented Jan 6, 2019

Make zombies not have a voice:
[_x, "NoVoice"] remoteExecCall ["setSpeaker", 0];

Originally posted by @cineafx in #1 (comment)

@cineafx
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cineafx commented Jan 6, 2019

Not sure if ACE_NoVoice or the vanilla ArmA NoVoice is needed

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