From eae35acec93f388491aceaac4ce2720ba64b0be9 Mon Sep 17 00:00:00 2001 From: trigger <5994581+cipherxof@users.noreply.github.com> Date: Tue, 14 Nov 2023 19:50:34 -0800 Subject: [PATCH] Update README.md --- README.md | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 55ca2db..6c4aff5 100644 --- a/README.md +++ b/README.md @@ -3,13 +3,20 @@ A plugin that aims to bring crouch walking to Metal Gear Solid 3: Master Collect **Download:** [GitHub](https://github.com/cipherxof/MGS3CrouchWalk/releases) | [NexusMods](https://www.nexusmods.com/metalgearsolidmastercollection/mods/118/) -![crouchwalk](https://github.com/cipherxof/MGS3CrouchWalk/assets/5994581/7d82f3ca-22e9-40d5-9429-79fabacf57e8) +![crouchwalknew](https://github.com/cipherxof/MGS3CrouchWalk/assets/5994581/527a3dc0-a487-4e0b-ac2f-99729e53dcf5) -## Progress -- [x] Adjust camo index while crouching +## Features +- Crouching affects your visibility to enemies (i.e, you can hide behind cover) +- Camo index is adjusted while crouching +- Does not replace any existing animations or functionality + +## TODO - [ ] Implement CQC crouching animations -- [ ] Implement crouch walking without replacing the D-Pad slow walk - [ ] Support for MGS4 and Peace Walker crouching animations +## Known Issues +- You cannot initiate CQC while crouched +- Sometimes you cannot hug a wall while crouched (stand up to fix it) + ## Credits - Zoft for mtar research and porting the 3DS animations over to the Master Collection