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ZTM's Flexible HUD mod for ioquake3 is a mod for ioquake3 with widescreen HUD and other features. See the website for more details.

Flexible HUD code commits: compare/upstream...master

Compiling

ZTM's Flexible HUD mod for ioquake3 is compiled using make. For details see the ioquake3 readme.

The engine is unmodified ioquake3. You could build only the mod using the following:

git clone https://github.com/zturtleman/flexible-hud-for-ioq3.git
cd flexible-hud-for-ioq3
make BUILD_SERVER=0 BUILD_CLIENT=0

Discussion

License

ZTM's Flexible HUD mod for ioquake3 is licensed under the GNU GPLv2 (or at your option, any later version).

Credits

  • Quake 3 - id Software
  • ioquake3 - ioquake3 contributors
  • 4:3 FOV value to widescreen formula - LordHavoc
  • cg_fovAspectAdjust implementation - Razor
  • ZTM's Flexible HUD mod for ioquake3 - Zack Middleton