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Update note about MSYS.
Running from Cygwin shell requires cygstart.
Link to ioq3 wiki on archive.org.
Fix build directory name for Windows.
Updated Compiling (markdown)
Fix another header...
Fix section headers
Don't directly reference the current Spearmint version number because I don't remember to update it.
Less information
Moved compiling above running a game, modified compiling to include getting source, expanded how to set up Quake 3 by 1000%
fix missing the word "not" and move stuff around
more notes about compiling on Windows
master now uses SDL2.
update SDL info (dlls now in source tree), also generalize for sdl1.2 and sdl2.
Update for splitting engine and Q3 game code into separate git repos.
remove code blocks info.
remove xcode info.
remove MSVC info.
oops, one too many missionpack pk3 files.
Add general overview, that also talks about copying data files and patch data files.
$ARCH isn't a real variable so use ARCHNAME...
Add info about where the build output is and SDL libs.
Remove usage of words ending with "n't"
xcode projects updated for cgame-ui merger.