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add a connection (edge) from one of the ports to another node
remove the connection ( without this step there is no problem)
insert port to the collection of ports attached to this node (alternatively remove any port from this node)
segfault in PortItem::updateEdges() }(see below)
void PortItem::updateEdges()
{
for (auto inEdgeItem: _inEdgeItems)
if (inEdgeItem != nullptr)
inEdgeItem->updateItem();
for (auto outEdgeItem: _outEdgeItems)
if (outEdgeItem != nullptr)
outEdgeItem->updateItem(); //Here I get segfault (before any breakpoint within updateItem() is reached)
}
I'm not necessarily indicating that this is a bug. I'd be very grateful if you have any pointers on what could raise such an error. If you need more context, please ask. I'd be happy to provide it.
Many thanks.
The text was updated successfully, but these errors were encountered:
What I'm doing is the following:
I'm not necessarily indicating that this is a bug. I'd be very grateful if you have any pointers on what could raise such an error. If you need more context, please ask. I'd be happy to provide it.
Many thanks.
The text was updated successfully, but these errors were encountered: