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1,001 files changed
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lines changed- .github/workflows
- assets/example_meshes
- cmake
- docs
- examples
- core
- 000-mesh-basic
- 001-polymesh-basic
- 002-mesh-iterators
- 003-mesh-copy
- 004-mesh-normal
- 005-mesh-topology
- 006-mesh-stat
- 007-mesh-conversion
- 008-mesh-transform
- 009-mesh-custom-components
- 010-mesh-new-user-component
- 011-mesh-export-to-matrix
- 012-mesh-io-obj
- 013-mesh-io-off
- 014-mesh-io-ply
- 015-mesh-io-stl
- 016-mesh-clean
- 017-mesh-create
- 018-mesh-principal-curvature
- 019-mesh-sampling
- 020-mesh-smooth
- 021-mesh-sphere-intersection
- 022-edge-mesh-basic
- 023-polygon-earcut
- 024-distance
- 025-grid
- 026-crease-edges-mesh
- 027-convex-hull
- 028-topology-patch
- 997-modules
- 998-misc-no-lib
- 999-misc
- processing
- 000-save-mesh
- 001-load-mesh
- 002-create-mesh
- 003-laplacian-smoothing
- 004-convex-hull
- render
- 00-hello-triangle
- bgfx
- glfw
- qt
- opengl2
- glfw
- qt
- 01-viewer
- bgfx
- glfw
- qt
- glfw
- opengl2/glfw
- qt
- 02-mesh-viewer
- bgfx/qt
- opengl2/qt
- qt
- 03-viewer-with-text
- bgfx
- glfw
- qt
- glfw
- qt
- 04-hello-triangle-imgui
- bgfx
- glfw
- shaders
- qt
- shaders
- opengl2
- glfw
- qt
- 05-two-window-viewers
- qt
- 800-processing-main-window
- bgfx
- qt
- opengl2
- qt
- 9015-mesh-io-stl
- 9018-mesh-principal-curvature
- 9019-mesh-sampling
- 9021-mesh-sphere-intersection
- 9026-crease-edges-mesh
- 910-viewer-imgui
- glfw
- qt
- 999-misc
- bgfx
- native
- common
- scripts
- templates
- tests
- core
- 000-static-asserts
- mesh
- components
- containers
- elements
- space
- 001-trimesh-base
- 002-mesh-topology
- 003-mesh-conversions
- 004-mesh-custom-components
- 005-mesh-new-user-component
- 006-load-save-mesh-obj
- 007-load-save-mesh-off
- 008-load-save-mesh-ply
- 009-load-save-mesh-stl
- 010-mesh-clean
- 011-mesh-filter
- 012-kd-tree
- 013-mesh-update-normal
- 014-polymesh-base
- 015-mesh-copy-and-append
- 016-mesh-crease-edges
- 017-serialization
- 018-polygon
- 019-export-matrix
- external
- 000-mesh-import-vcg
- render
- 000-static-asserts
- vclib
- core
- 3rdparty
- zip-views-1.0
- include/vclib
- algorithms
- core
- box
- distance
- intersection
- polygon
- mesh
- create
- import_export
- stat
- update
- concepts
- mesh
- components
- containers
- elements
- ranges
- mesh
- space
- exceptions
- io
- serialization
- load_save
- obj
- off
- ply
- detail
- stl
- math
- mesh
- components
- bases
- detail
- containers
- elements
- iterators
- components
- face
- requirements
- meshes
- misc
- iterators
- logger
- space
- complex
- graph
- bipartite_iterators
- nodes
- grid
- iterators
- sampler
- core
- bit_set
- matrix
- vector
- types
- views
- mesh
- components
- elements
- scripts/generators
- src/vclib/algorithms
- mesh
- external
- 3rdparty
- include/vclib/vcg
- processing/include/vclib
- processing
- action_interfaces
- action_manager
- actions
- filter_mesh
- apply
- create
- generate
- load_image
- load_mesh
- save_image
- save_mesh
- meshes
- parameters
- render
- 3rdparty
- cmake
- include/vclib
- bgfx
- context
- embedded_shaders
- drawable
- mesh
- uniforms
- drawers
- system
- text
- embedded_fonts
- font
- bgfx_imgui
- glfw
- imgui
- opengl2
- drawable
- drawers
- qt
- gui
- mesh_render_settings_frame
- processing
- parameter_frame
- parameters
- text_edit_logger
- utils
- qt_imgui
- render
- concepts
- drawable
- mesh
- trackball
- drawers
- interfaces
- viewer
- lights
- render_bgfx
- text/font
- render_opengl2
- shaders/vclib
- bgfx
- drawable
- drawable_axis
- drawable_directional_light
- drawable_mesh
- drawable_trackball
- uniforms
- font
- bgfx_imgui
- src/vclib
- bgfx
- context
- embedded_shaders
- drawable
- system
- text
- embedded_fonts
- font
- bgfx_imgui
- glfw
- opengl2/drawable
- qt
- gui
- mesh_render_settings_frame
- processing
- parameter_frame
- parameters
- qt_imgui
- render
- drawable
- mesh
- trackball
- interfaces
- render_bgfx
- text/font
- render_opengl2
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