Releases: codenameone/CodenameOne
Releases · codenameone/CodenameOne
7.0.130
Workaround for Android bug Attempting to fix #3769 based on the analysis in this issue: https://stackoverflow.com/a/70867926/756809
7.0.129
Another workaround for NPE in safe area on iOS Fixed #3764 again. I'm guessing this is caused because of a threading issue in which case the issue can be ignored and refreshed later on. So the NPE is swallowed.
7.0.128
Fixed iOS build regression
7.0.127
Fix for null pointer exception in safe area Fixed #3764
7.0.126
fix: ios sockets segfault on connect timeout (#3760)
7.0.125
Attemps to fix conflict between Pinch and Drag&Drop (#3758)
7.0.124
fix: date time picker minute step support Previously the minute step setting was ignored in the picker for DateTime types. This is corrected now. https://github.com/codenameone/CodenameOne/issues/3737
7.0.122
Attempted fix for #3164 a random NPE in Android
7.0.121
Fixed #3738 year validation should be limited to 2 digit years
7.0.120
fix: iOS rendering if GeneralPaths When rendering shapes in iOS, it generates an alpha texture mask for the shape. It tries to cache these textures so that they can be reused when the same shape needs to be rendered, but the hashing function to identity equivalent shapes was returning false positives, which resulting in rendering the wrong shapes. This PR reimplements this hashing function so that it should only return a match when the shape is actually the same. This may fix several of the open issues related to iOS shape rendering. Including: https://github.com/codenameone/CodenameOne/issues/3403 https://github.com/codenameone/CodenameOne/issues/3305 https://github.com/codenameone/CodenameOne/issues/3302 https://github.com/codenameone/CodenameOne/issues/3106 https://github.com/codenameone/CodenameOne/issues/3037