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2310express.h
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2310express.h
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#include "helper.h"
#define MAXARGC 29
enum ecode {
NORMAL = 0,
WRONGARGCOUNT,
BADARG,
BADSTART,
CLIENTDC,
PROTERROR,
ILLMOVE,
SIGINTCAUGHT = 9,
};
typedef struct {
int playerCount;
int seed;
int numCars;
int** lootMap;
PlayerStatus playerInfo[MAXPLAYERS];
char* playerPrograms[MAXPLAYERS];
int numRound;
int cp[MAXPLAYERS][2];
int pc[MAXPLAYERS][2];
FILE* pcStreams[MAXPLAYERS];
FILE* cpStreams[MAXPLAYERS];
int playersThatStarted;
pid_t childrenProcess[MAXPLAYERS];
int allStarted;
int sigint;
} Hub;
void check_argc(int argc, Hub* h);
void exit_status(enum ecode value, Hub* h);
void assign_argv_values(Hub* h, char** argv, int argc);
void read_from_child(int file);
void write_to_child(int file);
void assign_programs(Hub* h, char** argv, int argc);
void make_child_processes(Hub* h);
void make_pipes(Hub* h);
void play_game(Hub* h);
void send_message(enum hubMsgType, FILE* stream, int param1, int param2);
void handle_response(Hub* h, int playerID, int* param,
enum playerMsgType expectedMessage);
void update_game_state(Hub* h, int playerID, char a, int extraInfo);
void round_end_message(Hub* h, int winners);
void send_update_message(Hub* h, int j, int extraInfo, char a);
void get_additional_info(char action, int j, Hub* h, int* extraInfo);
void signals();
void ignore_pipe_signal(int sigID);
void inter(int sigID);
void dupfds(Hub* h, int i);
void setup_arg_exec(Hub* h, int i);
void close_children_players(Hub* h);