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assetsys.h
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assetsys.h
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/*
------------------------------------------------------------------------------
Licensing information can be found at the end of the file.
------------------------------------------------------------------------------
assetsys.h - v1.3 - File system abstraction to read from zip-files, for C/C++.
Do this:
#define ASSETSYS_IMPLEMENTATION
before you include this file in *one* C/C++ file to create the implementation.
If you are using miniz.c for other things, and have included it in your
project, you need to define ASSETSYS_NO_MINIZ as well, to avoid duplicate
definitions.
Dependencies:
strpool.h
*/
#ifndef assetsys_h
#define assetsys_h
#ifndef ASSETSYS_U64
#define ASSETSYS_U64 unsigned long long
#endif
typedef enum assetsys_error_t
{
ASSETSYS_SUCCESS = 0,
ASSETSYS_ERROR_INVALID_PATH = -1,
ASSETSYS_ERROR_INVALID_MOUNT = -2,
ASSETSYS_ERROR_FAILED_TO_READ_ZIP = -3,
ASSETSYS_ERROR_FAILED_TO_CLOSE_ZIP = -4,
ASSETSYS_ERROR_FAILED_TO_READ_FILE = -5,
ASSETSYS_ERROR_FILE_NOT_FOUND = -6,
ASSETSYS_ERROR_DIR_NOT_FOUND = -7,
ASSETSYS_ERROR_INVALID_PARAMETER = -8,
ASSETSYS_ERROR_BUFFER_TOO_SMALL = -9,
} assetsys_error_t;
typedef struct assetsys_t assetsys_t;
assetsys_t* assetsys_create( void* memctx );
void assetsys_destroy( assetsys_t* sys );
assetsys_error_t assetsys_mount( assetsys_t* sys, char const* path, char const* mount_as );
assetsys_error_t assetsys_dismount( assetsys_t* sys, char const* path, char const* mounted_as );
typedef struct assetsys_file_t { ASSETSYS_U64 mount; ASSETSYS_U64 path; int index; } assetsys_file_t;
assetsys_error_t assetsys_file( assetsys_t* sys, char const* path, assetsys_file_t* file );
assetsys_error_t assetsys_file_load( assetsys_t* sys, assetsys_file_t file, int* size, void* buffer, int capacity );
int assetsys_file_size( assetsys_t* sys, assetsys_file_t file );
int assetsys_file_count( assetsys_t* sys, char const* path );
char const* assetsys_file_name( assetsys_t* sys, char const* path, int index );
char const* assetsys_file_path( assetsys_t* sys, char const* path, int index );
int assetsys_subdir_count( assetsys_t* sys, char const* path );
char const* assetsys_subdir_name( assetsys_t* sys, char const* path, int index );
char const* assetsys_subdir_path( assetsys_t* sys, char const* path, int index );
#endif /* assetsys_h */
/**
assetsys.h
==========
File system abstraction to read from zip-files, for C/C++.
Example
-------
#define ASSETSYS_IMPLEMENTATION
#include "assetsys.h"
#define STRPOOL_IMPLEMENTATION
#include "strpool.h"
#include <stdio.h> // for printf
void list_assets( assetsys_t* assetsys, char const* path, int indent ) {
// Print folder names and recursively list assets
for( int i = 0; i < assetsys_subdir_count( assetsys, path ); ++i ) {
char const* subdir_name = assetsys_subdir_name( assetsys, path, i );
for( int j = 0; j < indent; ++j ) printf( " " );
printf( "%s/\n", subdir_name );
char const* subdir_path = assetsys_subdir_path( assetsys, path, i );
list_assets( assetsys, subdir_path, indent + 1 );
}
// Print file names
for( int i = 0; i < assetsys_file_count( assetsys, path ); ++i ) {
char const* file_name = assetsys_file_name( assetsys, path, i );
for( int j = 0; j < indent; ++j ) printf( " " );
printf( "%s\n", file_name );
}
}
int main( void ) {
assetsys_t* assetsys = assetsys_create( 0 );
// Mount current working folder as a virtual "/data" path
assetsys_mount( assetsys, ".", "/data" );
// Print all files and subfolders
list_assets( assetsys, "/", 0 ); // Start at root
// Load a file
assetsys_file_t file;
assetsys_file( assetsys, "/data/readme.txt", &file );
int size = assetsys_file_size( assetsys, file );
char* content = (char*) malloc( size + 1 ); // extra space for '\0'
int loaded_size = 0;
assetsys_file_load( assetsys, file, &loaded_size, content, size );
content[ size ] = '\0'; // zero terminate the text file
printf( "%s\n", content );
free( content );
assetsys_destroy( assetsys );
}
API Documentation
-----------------
assetsys.h is a system for loading binary assets into your game. It allows you to mount directories and archive files
(bundles of files; assetsys.h supports using standard zip files for this) assign them a virtual path. You then load
assets through assetsys using the virtual path (which can stay the same even if the mounts change). assetsys.h is
case-insensitive regardless of platform, and only accepts forward slash "/" as path separator, to ensure consistent
behavior. It allows you to mount several paths or archive files to the same virtual path, even if they contain files of
the same name, and a later mount will take precedence over a previous one. This allows you to, for example, have a
`data` archive file and an `update` archive file, where `update` contains new versions of only some of the files.
assetsys.h is a single-header library, and does not need any .lib files or other binaries, or any build scripts. To use
it, you just include assetsys.h to get the API declarations. To get the definitions, you must include assetsys.h from
*one* single C or C++ file, and #define the symbol `ASSETSYS_IMPLEMENTATION` before you do.
assetsys.h has a dependency om another single-header library, strpool.h, which is used for efficient storage and
comparison of the filename and path strings. assetsys.h automatically includes strpool.h, so it must reside in the same
path. It does not specify the STRPOOL_IMPLEMENTATION define, on the assumption that you might be including strpool.h in
some other part of your program. If you are not, you can make assetsys.h include the strpool implemention by doing:
#define ASSETSYS_IMPLEMENTATION
#define STRPOOL_IMPLEMENTATION
#include "assetsys.h"
### Customization
There are a few different things in assetsys.h which are configurable by #defines. Most of the API use the `int` data
type, for integer values where the exact size is not important. However, for some functions, it specifically makes use
of an unsigned 64 bit data types. It default to using `unsigned long long`, but can be redefined by #defining
ASSETSYS_U64, before including assetsys.h. This is useful if you, for example, use the types from `<stdint.h>` in the
rest of your program, and you want assetsys.h to use compatible types. In this case, you would include assetsys.h using
the following code:
#define ASSETSYS_U64 uint64_t
#include "assetsys.h"
Note that when customizing the data type, you need to use the same definition in every place where you include
assetsys.h, as they affect the declarations as well as the definitions.
The rest of the customizations only affect the implementation, so will only need to be defined in the file where you
have the #define ASSETSYS_IMPLEMENTATION.
#### Custom memory allocators
To store the internal data structures, ini.h needs to do dynamic allocation by calling `malloc`. Programs might want to
keep track of allocations done, or use custom defined pools to allocate memory from. assetsys.h allows for specifying
custom memory allocation functions for `malloc` and `free`. This is done with the following code:
#define ASSETSYS_IMPLEMENTATION
#define ASSETSYS_MALLOC( ctx, size ) ( my_custom_malloc( ctx, size ) )
#define ASSETSYS_FREE( ctx, ptr ) ( my_custom_free( ctx, ptr ) )
#include "assetsys.h"
where `my_custom_malloc` and `my_custom_free` are your own memory allocation/deallocation functions. The `ctx` parameter
is an optional parameter of type `void*`. When `assetsys_init` is called, you can set the `memctx` field of the `config`
parameter, to a pointer to anything you like, and which will be passed through as the `ctx` parameter to every
`ASSETSYS_MALLOC`/`ASSETSYS_FREE` call. For example, if you are doing memory tracking, you can pass a pointer to your
tracking data as `memctx`, and in your custom allocation/deallocation function, you can cast the `ctx` param back to the
right type, and access the tracking data.
If no custom allocator is defined, assetsys.h will default to `malloc` and `free` from the C runtime library.
#### Custom assert
assetsys.h makes use of asserts to report usage errors and code errors. By default, it makes use of the C runtime
library `assert` macro, which only executes in debug builds. However, it allows for substituting with your own assert
function or macro using the following code:
#define ASSETSYS_IMPLEMENTATION
#define ASSETSYS_ASSERT( condition ) ( my_custom_assert( condition ) )
#include "assetsys.h"
Note that if you only want the asserts to trigger in debug builds, you must add a check for this in your custom assert.
#### miniz implementation
assetsys.h makes use of the miniz library for parsing and decompressing zip files. It includes the entire miniz source
code inside assetsys.h, so normally you don't have to worry about it. However, in the case where you might already be
using miniz in some other part of the program, you can tell assetsys.h to not include the implementation for miniz. It
will still include the miniz definitions, and if you don't include the miniz implementation elsewhere, you will get a
linker error. To exclude the miniz implementation, simply define `ASSETSYS_NO_MINIZ` before including assetsys.h, like
this:
#define ASSETSYS_IMPLEMENTATION
#define ASSETSYS_NO_MINIZ
#include "assetsys.h"
assetsys_create
---------------
assetsys_t* assetsys_create( void* memctx )
Creates a new assetsys instance. assetsys.h does not use any global variables, all data it needs is accessed through
the instance created by calling assetsys_create. Different instances can be used safely from different threads, but if
using the same instance from multiple threads, it is up to the user to make sure functions are not called concurrently,
for example by adding a mutex lock around each call.
assetsys_destroy
----------------
void assetsys_destroy( assetsys_t* sys )
Destroys an assetsys instance, releasing all the resources used by it.
assetsys_mount
--------------
assetsys_error_t assetsys_mount( assetsys_t* sys, char const* path, char const* mount_as )
Mounts the data source `path`, making all its files accessible through this assetsys instance. The data source can be
either a folder or an archive file (a standard .zip file, with or without compression). `path` must use forward slash
`/` as path separator, never backslash, regardless of platform. It must not end with a path separator. The string
`mount_as` will be prepended to all mounted files, and can be passed as "/" to mount as root. `mount_as` may
not contain the characters backslash `\` or colon `:`. It must not end with a path separator (unless consisting of
a single path separator only, "/"). `assetsys_mount` will return `ASSETSYS_ERROR_INVALID_PARAMETER` if either `path`
or `mount_as` is NULL. It will return `ASSETSYS_ERROR_INVALID_PATH` if the conditions detailed above are not met, or
if the file or folder specified by `path` could not be found. If `path` indicates a file, and it is not a valid archive
file, `assetsys_mount` returns `ASSETSYS_ERROR_FAILED_TO_READ_ZIP`.
If multiple mounts contains the same file and it is accessible through the same full path (whether because of the
`mount_as` prefix or not), the last mounted data source will be used when loading that file.
assetsys_dismount
-----------------
assetsys_error_t assetsys_dismount( assetsys_t* sys, char const* path, char const* mounted_as )
Removes a data source which was mounted by calling `assetsys_mount`. `path` and `mounted_as` must be the same as was
used when mounting. If `path` is NULL, `assetsys_dismount` returns `ASSETSYS_ERROR_INVALID_PARAMETER`. If `mounted_as`
is NULL, or no matching mount could be found, it returns `ASSETSYS_ERROR_INVALID_MOUNT`.
assetsys_file
-------------
assetsys_error_t assetsys_file( assetsys_t* sys, char const* path, assetsys_file_t* file )
Retrieves a handle for the file specified by `path`. `path` needs to be an absolute path, including the `mount_as`
prefix specified when the data source was mounted, and matching is case insensitive. The mounts are searched in reverse
order they were added, and if a file with the specified path could not be found, `assetsys_file` returns
`ASSETSYS_ERROR_FILE_NOT_FOUND`. The handle is written to `file`, which must be a pointer to a `assetsys_file_t`
variable declared by the caller. The handle is used in calls to `assetsys_file_load` and `assetsys_file_size`. The
handle is only valid until any mounts are modified by calling `assetsys_mount` or `assetsys_dismount`.
assetsys_file_load
------------------
assetsys_error_t assetsys_file_load( assetsys_t* sys, assetsys_file_t file, int* size, void* buffer, int capacity )
Load the data from the file specified by the handle `file` (initialized by calling `assetsys_file`) and writes it into
the memory indicated by `buffer`. This memory buffer must be large enough to fit the entire file, and the `capacity`
parameter must indicate its size. To find out how large the buffer needs to be, call `assetsys_file_size`. The size of
the file will also be reported in the `size` parameter, unless it is passed in as NULL. Note that the two sizes can be
reported with different values if the file was updated on disk between the call to `assetsys_file_size` and the call to
`assetsys_file_load`.
If the file could not be loaded, `assetsys_file_load` returns `ASSETSYS_ERROR_FAILED_TO_READ_FILE`. If the `capacity`
parameter is too small to hold the file data, `assetsys_file_load` returns `ASSETSYS_ERROR_BUFFER_TOO_SMALL`.
assetsys_file_size
------------------
int assetsys_file_size( assetsys_t* sys, assetsys_file_t file )
Returns the size, in bytes, of the file specified by the handle `file` (initialized by calling `assetsys_file`). If the
file handle is not valid, `assetsys_file_size` returns 0. If the file is found in a directory mount, the size will be
re-queried on each call to `assetsys_file_size` (to support the case where a file have been re-saved to disk since the
last call). In the case where the file resides in an archive mount, `assetsys_file_size` will return its initial value.
assetsys_file_count
-------------------
int assetsys_file_count( assetsys_t* sys, char const* path )
Returns the number of files in the directory with the specified path, or 0 if the path is invalid. `path` needs to be an
absolute path, including the `mount_as` prefix specified when the data source was mounted, and matching is case
insensitive. `assetsys_file_count` returns the total number of files from all mounts, which fall under the path.
assetsys_file_name
------------------
char const* assetsys_file_name( assetsys_t* sys, char const* path, int index )
Returns the filename and extension (but not the full path) of one of the files in the specified path. `path` needs to be
an absolute path, including the `mount_as` prefix specified when the data source was mounted, and matching is case
insensitive. `index` needs to be between 0 and one less than the count returned by calling `assetsys_file_count` with
the same path. If the path is invalid or index is out of range, `assetsys_file_name` returns NULL.
assetsys_file_path
------------------
char const* assetsys_file_path( assetsys_t* sys, char const* path, int index )
Returns the full path, including filename and extension, of one of the files in the specified path. `path` needs to be
an absolute path, including the `mount_as` prefix specified when the data source was mounted, and matching is case
insensitive. `index` needs to be between 0 and one less than the count returned by calling `assetsys_file_count` with
the same path. If the path is invalid or index is out of range, `assetsys_file_path` returns NULL.
assetsys_subdir_count
---------------------
int assetsys_subdir_count( assetsys_t* sys, char const* path )
Returns the number of subdirectories in the directory with the specified path, or 0 if the path is invalid. `path` needs
to be an absolute path, including the `mount_as` prefix specified when the data source was mounted, and matching is case
insensitive. `assetsys_subdir_count` returns the total number of directories from all mounts, which fall under the path.
assetsys_subdir_name
--------------------
char const* assetsys_subdir_name( assetsys_t* sys, char const* path, int index )
Returns the name (but not the full path) of one of the subdirectories in the specified path. `path` needs to be an
absolute path, including the `mount_as` prefix specified when the data source was mounted, and matching is case
insensitive. `index` needs to be between 0 and one less than the count returned by calling `assetsys_subdir_count` with
the same path. If the path is invalid or index is out of range, `assetsys_subdir_name` returns NULL.
assetsys_subdir_path
--------------------
char const* assetsys_subdir_path( assetsys_t* sys, char const* path, int index )
Returns the name, including the full path, of one of the files in the specified path. `path` needs to be an absolute
path, including the `mount_as` prefix specified when the data source was mounted, and matching is case insensitive.
`index` needs to be between 0 and one less than the count returned by calling `assetsys_subdir_count` with the same
path. If the path is invalid or index is out of range, `assetsys_subdir_path` returns NULL.
*/
/*
----------------------
IMPLEMENTATION
----------------------
*/
#ifdef ASSETSYS_IMPLEMENTATION
#undef ASSETSYS_IMPLEMENTATION
#define _CRT_NONSTDC_NO_DEPRECATE
#define _CRT_SECURE_NO_WARNINGS
#ifdef ASSETSYS_NO_MINIZ
#define MINIZ_HEADER_FILE_ONLY
#endif /* ASSETSYS_NO_MINIZ */
#ifdef ASSETSYS_ASSERT
#define MZ_ASSERT( x ) ASSETSYS_ASSERT( x, "Miniz assert" )
#endif /* ASSETSYS_ASSERT */
#pragma warning( push )
#pragma warning( disable: 4619 ) // pragma warning : there is no warning number 'number'
#pragma warning( disable: 4244 ) // 'conversion' conversion from 'type1' to 'type2', possible loss of data
#pragma warning( disable: 4365 ) // 'action' conversion from 'type_1' to 'type_2', signed/unsigned mismatch
#pragma warning( disable: 4548 ) // expression before comma has no effect; expected expression with side-effect
#pragma warning( disable: 4668 ) // 'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives'
/*
------------------------------------------------------------------------------
BEGIN miniz.c
------------------------------------------------------------------------------
*/
/* miniz.c v1.15 - public domain deflate/inflate, zlib-subset, ZIP reading/writing/appending, PNG writing
See "unlicense" statement at the end of this file.
Rich Geldreich <richgel99@gmail.com>, last updated Oct. 13, 2013
Implements RFC 1950: http://www.ietf.org/rfc/rfc1950.txt and RFC 1951: http://www.ietf.org/rfc/rfc1951.txt
Most API's defined in miniz.c are optional. For example, to disable the archive related functions just define
MINIZ_NO_ARCHIVE_APIS, or to get rid of all stdio usage define MINIZ_NO_STDIO (see the list below for more macros).
* Change History
10/13/13 v1.15 r4 - Interim bugfix release while I work on the next major release with Zip64 support (almost there!):
- Critical fix for the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY bug (thanks kahmyong.moon@hp.com) which could cause locate files to not find files. This bug
would only have occured in earlier versions if you explicitly used this flag, OR if you used mz_zip_extract_archive_file_to_heap() or mz_zip_add_mem_to_archive_file_in_place()
(which used this flag). If you can't switch to v1.15 but want to fix this bug, just remove the uses of this flag from both helper funcs (and of course don't use the flag).
- Bugfix in mz_zip_reader_extract_to_mem_no_alloc() from kymoon when pUser_read_buf is not NULL and compressed size is > uncompressed size
- Fixing mz_zip_reader_extract_*() funcs so they don't try to extract compressed data from directory entries, to account for weird zipfiles which contain zero-size compressed data on dir entries.
Hopefully this fix won't cause any issues on weird zip archives, because it assumes the low 16-bits of zip external attributes are DOS attributes (which I believe they always are in practice).
- Fixing mz_zip_reader_is_file_a_directory() so it doesn't check the internal attributes, just the filename and external attributes
- mz_zip_reader_init_file() - missing MZ_FCLOSE() call if the seek failed
- Added cmake support for Linux builds which builds all the examples, tested with clang v3.3 and gcc v4.6.
- Clang fix for tdefl_write_image_to_png_file_in_memory() from toffaletti
- Merged MZ_FORCEINLINE fix from hdeanclark
- Fix <time.h> include before config #ifdef, thanks emil.brink
- Added tdefl_write_image_to_png_file_in_memory_ex(): supports Y flipping (super useful for OpenGL apps), and explicit control over the compression level (so you can
set it to 1 for real-time compression).
- Merged in some compiler fixes from paulharris's github repro.
- Retested this build under Windows (VS 2010, including static analysis), tcc 0.9.26, gcc v4.6 and clang v3.3.
- Added example6.c, which dumps an image of the mandelbrot set to a PNG file.
- Modified example2 to help test the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY flag more.
- In r3: Bugfix to mz_zip_writer_add_file() found during merge: Fix possible src file fclose() leak if alignment bytes+local header file write faiiled
- In r4: Minor bugfix to mz_zip_writer_add_from_zip_reader(): Was pushing the wrong central dir header offset, appears harmless in this release, but it became a problem in the zip64 branch
5/20/12 v1.14 - MinGW32/64 GCC 4.6.1 compiler fixes: added MZ_FORCEINLINE, #include <time.h> (thanks fermtect).
5/19/12 v1.13 - From jason@cornsyrup.org and kelwert@mtu.edu - Fix mz_crc32() so it doesn't compute the wrong CRC-32's when mz_ulong is 64-bit.
- Temporarily/locally slammed in "typedef unsigned long mz_ulong" and re-ran a randomized regression test on ~500k files.
- Eliminated a bunch of warnings when compiling with GCC 32-bit/64.
- Ran all examples, miniz.c, and tinfl.c through MSVC 2008's /analyze (static analysis) option and fixed all warnings (except for the silly
"Use of the comma-operator in a tested expression.." analysis warning, which I purposely use to work around a MSVC compiler warning).
- Created 32-bit and 64-bit Codeblocks projects/workspace. Built and tested Linux executables. The codeblocks workspace is compatible with Linux+Win32/x64.
- Added miniz_tester solution/project, which is a useful little app derived from LZHAM's tester app that I use as part of the regression test.
- Ran miniz.c and tinfl.c through another series of regression testing on ~500,000 files and archives.
- Modified example5.c so it purposely disables a bunch of high-level functionality (MINIZ_NO_STDIO, etc.). (Thanks to corysama for the MINIZ_NO_STDIO bug report.)
- Fix ftell() usage in examples so they exit with an error on files which are too large (a limitation of the examples, not miniz itself).
4/12/12 v1.12 - More comments, added low-level example5.c, fixed a couple minor level_and_flags issues in the archive API's.
level_and_flags can now be set to MZ_DEFAULT_COMPRESSION. Thanks to Bruce Dawson <bruced@valvesoftware.com> for the feedback/bug report.
5/28/11 v1.11 - Added statement from unlicense.org
5/27/11 v1.10 - Substantial compressor optimizations:
- Level 1 is now ~4x faster than before. The L1 compressor's throughput now varies between 70-110MB/sec. on a
- Core i7 (actual throughput varies depending on the type of data, and x64 vs. x86).
- Improved baseline L2-L9 compression perf. Also, greatly improved compression perf. issues on some file types.
- Refactored the compression code for better readability and maintainability.
- Added level 10 compression level (L10 has slightly better ratio than level 9, but could have a potentially large
drop in throughput on some files).
5/15/11 v1.09 - Initial stable release.
* Low-level Deflate/Inflate implementation notes:
Compression: Use the "tdefl" API's. The compressor supports raw, static, and dynamic blocks, lazy or
greedy parsing, match length filtering, RLE-only, and Huffman-only streams. It performs and compresses
approximately as well as zlib.
Decompression: Use the "tinfl" API's. The entire decompressor is implemented as a single function
coroutine: see tinfl_decompress(). It supports decompression into a 32KB (or larger power of 2) wrapping buffer, or into a memory
block large enough to hold the entire file.
The low-level tdefl/tinfl API's do not make any use of dynamic memory allocation.
* zlib-style API notes:
miniz.c implements a fairly large subset of zlib. There's enough functionality present for it to be a drop-in
zlib replacement in many apps:
The z_stream struct, optional memory allocation callbacks
deflateInit/deflateInit2/deflate/deflateReset/deflateEnd/deflateBound
inflateInit/inflateInit2/inflate/inflateEnd
compress, compress2, compressBound, uncompress
CRC-32, Adler-32 - Using modern, minimal code size, CPU cache friendly routines.
Supports raw deflate streams or standard zlib streams with adler-32 checking.
Limitations:
The callback API's are not implemented yet. No support for gzip headers or zlib static dictionaries.
I've tried to closely emulate zlib's various flavors of stream flushing and return status codes, but
there are no guarantees that miniz.c pulls this off perfectly.
* PNG writing: See the tdefl_write_image_to_png_file_in_memory() function, originally written by
Alex Evans. Supports 1-4 bytes/pixel images.
* ZIP archive API notes:
The ZIP archive API's where designed with simplicity and efficiency in mind, with just enough abstraction to
get the job done with minimal fuss. There are simple API's to retrieve file information, read files from
existing archives, create new archives, append new files to existing archives, or clone archive data from
one archive to another. It supports archives located in memory or the heap, on disk (using stdio.h),
or you can specify custom file read/write callbacks.
- Archive reading: Just call this function to read a single file from a disk archive:
void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name,
size_t *pSize, mz_uint zip_flags);
For more complex cases, use the "mz_zip_reader" functions. Upon opening an archive, the entire central
directory is located and read as-is into memory, and subsequent file access only occurs when reading individual files.
- Archives file scanning: The simple way is to use this function to scan a loaded archive for a specific file:
int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags);
The locate operation can optionally check file comments too, which (as one example) can be used to identify
multiple versions of the same file in an archive. This function uses a simple linear search through the central
directory, so it's not very fast.
Alternately, you can iterate through all the files in an archive (using mz_zip_reader_get_num_files()) and
retrieve detailed info on each file by calling mz_zip_reader_file_stat().
- Archive creation: Use the "mz_zip_writer" functions. The ZIP writer immediately writes compressed file data
to disk and builds an exact image of the central directory in memory. The central directory image is written
all at once at the end of the archive file when the archive is finalized.
The archive writer can optionally align each file's local header and file data to any power of 2 alignment,
which can be useful when the archive will be read from optical media. Also, the writer supports placing
arbitrary data blobs at the very beginning of ZIP archives. Archives written using either feature are still
readable by any ZIP tool.
- Archive appending: The simple way to add a single file to an archive is to call this function:
mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name,
const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags);
The archive will be created if it doesn't already exist, otherwise it'll be appended to.
Note the appending is done in-place and is not an atomic operation, so if something goes wrong
during the operation it's possible the archive could be left without a central directory (although the local
file headers and file data will be fine, so the archive will be recoverable).
For more complex archive modification scenarios:
1. The safest way is to use a mz_zip_reader to read the existing archive, cloning only those bits you want to
preserve into a new archive using using the mz_zip_writer_add_from_zip_reader() function (which compiles the
compressed file data as-is). When you're done, delete the old archive and rename the newly written archive, and
you're done. This is safe but requires a bunch of temporary disk space or heap memory.
2. Or, you can convert an mz_zip_reader in-place to an mz_zip_writer using mz_zip_writer_init_from_reader(),
append new files as needed, then finalize the archive which will write an updated central directory to the
original archive. (This is basically what mz_zip_add_mem_to_archive_file_in_place() does.) There's a
possibility that the archive's central directory could be lost with this method if anything goes wrong, though.
- ZIP archive support limitations:
No zip64 or spanning support. Extraction functions can only handle unencrypted, stored or deflated files.
Requires streams capable of seeking.
* This is a header file library, like stb_image.c. To get only a header file, either cut and paste the
below header, or create miniz.h, #define MINIZ_HEADER_FILE_ONLY, and then include miniz.c from it.
* Important: For best perf. be sure to customize the below macros for your target platform:
#define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1
#define MINIZ_LITTLE_ENDIAN 1
#define MINIZ_HAS_64BIT_REGISTERS 1
* On platforms using glibc, Be sure to "#define _LARGEFILE64_SOURCE 1" before including miniz.c to ensure miniz
uses the 64-bit variants: fopen64(), stat64(), etc. Otherwise you won't be able to process large files
(i.e. 32-bit stat() fails for me on files > 0x7FFFFFFF bytes).
*/
#ifndef MINIZ_HEADER_INCLUDED
#define MINIZ_HEADER_INCLUDED
#include <stdlib.h>
// Defines to completely disable specific portions of miniz.c:
// If all macros here are defined the only functionality remaining will be CRC-32, adler-32, tinfl, and tdefl.
// Define MINIZ_NO_STDIO to disable all usage and any functions which rely on stdio for file I/O.
//#define MINIZ_NO_STDIO
// If MINIZ_NO_TIME is specified then the ZIP archive functions will not be able to get the current time, or
// get/set file times, and the C run-time funcs that get/set times won't be called.
// The current downside is the times written to your archives will be from 1979.
//#define MINIZ_NO_TIME
// Define MINIZ_NO_ARCHIVE_APIS to disable all ZIP archive API's.
//#define MINIZ_NO_ARCHIVE_APIS
// Define MINIZ_NO_ARCHIVE_APIS to disable all writing related ZIP archive API's.
//#define MINIZ_NO_ARCHIVE_WRITING_APIS
// Define MINIZ_NO_ZLIB_APIS to remove all ZLIB-style compression/decompression API's.
//#define MINIZ_NO_ZLIB_APIS
// Define MINIZ_NO_ZLIB_COMPATIBLE_NAME to disable zlib names, to prevent conflicts against stock zlib.
#define MINIZ_NO_ZLIB_COMPATIBLE_NAMES
// Define MINIZ_NO_MALLOC to disable all calls to malloc, free, and realloc.
// Note if MINIZ_NO_MALLOC is defined then the user must always provide custom user alloc/free/realloc
// callbacks to the zlib and archive API's, and a few stand-alone helper API's which don't provide custom user
// functions (such as tdefl_compress_mem_to_heap() and tinfl_decompress_mem_to_heap()) won't work.
//#define MINIZ_NO_MALLOC
#if defined(__TINYC__) && (defined(__linux) || defined(__linux__))
// TODO: Work around "error: include file 'sys\utime.h' when compiling with tcc on Linux
#define MINIZ_NO_TIME
#endif
#if !defined(MINIZ_NO_TIME) && !defined(MINIZ_NO_ARCHIVE_APIS)
#include <time.h>
#endif
#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__i386) || defined(__i486__) || defined(__i486) || defined(i386) || defined(__ia64__) || defined(__x86_64__)
// MINIZ_X86_OR_X64_CPU is only used to help set the below macros.
#define MINIZ_X86_OR_X64_CPU 1
#endif
#if (__BYTE_ORDER__==__ORDER_LITTLE_ENDIAN__) || MINIZ_X86_OR_X64_CPU
// Set MINIZ_LITTLE_ENDIAN to 1 if the processor is little endian.
#define MINIZ_LITTLE_ENDIAN 1
#endif
#if MINIZ_X86_OR_X64_CPU
// Set MINIZ_USE_UNALIGNED_LOADS_AND_STORES to 1 on CPU's that permit efficient integer loads and stores from unaligned addresses.
#define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1
#endif
#if defined(_M_X64) || defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) || defined(__ia64__) || defined(__x86_64__)
// Set MINIZ_HAS_64BIT_REGISTERS to 1 if operations on 64-bit integers are reasonably fast (and don't involve compiler generated calls to helper functions).
#define MINIZ_HAS_64BIT_REGISTERS 1
#endif
#ifdef __cplusplus
extern "C" {
#endif
// ------------------- zlib-style API Definitions.
// For more compatibility with zlib, miniz.c uses unsigned long for some parameters/struct members. Beware: mz_ulong can be either 32 or 64-bits!
typedef unsigned long mz_ulong;
// mz_free() internally uses the MZ_FREE() macro (which by default calls free() unless you've modified the MZ_MALLOC macro) to release a block allocated from the heap.
void mz_free(void *p);
#define MZ_ADLER32_INIT (1)
// mz_adler32() returns the initial adler-32 value to use when called with ptr==NULL.
mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len);
#define MZ_CRC32_INIT (0)
// mz_crc32() returns the initial CRC-32 value to use when called with ptr==NULL.
mz_ulong mz_crc32(mz_ulong crc, const unsigned char *ptr, size_t buf_len);
// Compression strategies.
enum { MZ_DEFAULT_STRATEGY = 0, MZ_FILTERED = 1, MZ_HUFFMAN_ONLY = 2, MZ_RLE = 3, MZ_FIXED = 4 };
// Method
#define MZ_DEFLATED 8
#ifndef MINIZ_NO_ZLIB_APIS
// Heap allocation callbacks.
// Note that mz_alloc_func parameter types purpsosely differ from zlib's: items/size is size_t, not unsigned long.
typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size);
typedef void (*mz_free_func)(void *opaque, void *address);
typedef void *(*mz_realloc_func)(void *opaque, void *address, size_t items, size_t size);
#define MZ_VERSION "9.1.15"
#define MZ_VERNUM 0x91F0
#define MZ_VER_MAJOR 9
#define MZ_VER_MINOR 1
#define MZ_VER_REVISION 15
#define MZ_VER_SUBREVISION 0
// Flush values. For typical usage you only need MZ_NO_FLUSH and MZ_FINISH. The other values are for advanced use (refer to the zlib docs).
enum { MZ_NO_FLUSH = 0, MZ_PARTIAL_FLUSH = 1, MZ_SYNC_FLUSH = 2, MZ_FULL_FLUSH = 3, MZ_FINISH = 4, MZ_BLOCK = 5 };
// Return status codes. MZ_PARAM_ERROR is non-standard.
enum { MZ_OK = 0, MZ_STREAM_END = 1, MZ_NEED_DICT = 2, MZ_ERRNO = -1, MZ_STREAM_ERROR = -2, MZ_DATA_ERROR = -3, MZ_MEM_ERROR = -4, MZ_BUF_ERROR = -5, MZ_VERSION_ERROR = -6, MZ_PARAM_ERROR = -10000 };
// Compression levels: 0-9 are the standard zlib-style levels, 10 is best possible compression (not zlib compatible, and may be very slow), MZ_DEFAULT_COMPRESSION=MZ_DEFAULT_LEVEL.
enum { MZ_NO_COMPRESSION = 0, MZ_BEST_SPEED = 1, MZ_BEST_COMPRESSION = 9, MZ_UBER_COMPRESSION = 10, MZ_DEFAULT_LEVEL = 6, MZ_DEFAULT_COMPRESSION = -1 };
// Window bits
#define MZ_DEFAULT_WINDOW_BITS 15
struct mz_internal_state;
// Compression/decompression stream struct.
typedef struct mz_stream_s
{
const unsigned char *next_in; // pointer to next byte to read
unsigned int avail_in; // number of bytes available at next_in
mz_ulong total_in; // total number of bytes consumed so far
unsigned char *next_out; // pointer to next byte to write
unsigned int avail_out; // number of bytes that can be written to next_out
mz_ulong total_out; // total number of bytes produced so far
char *msg; // error msg (unused)
struct mz_internal_state *state; // internal state, allocated by zalloc/zfree
mz_alloc_func zalloc; // optional heap allocation function (defaults to malloc)
mz_free_func zfree; // optional heap free function (defaults to free)
void *opaque; // heap alloc function user pointer
int data_type; // data_type (unused)
mz_ulong adler; // adler32 of the source or uncompressed data
mz_ulong reserved; // not used
} mz_stream;
typedef mz_stream *mz_streamp;
// Returns the version string of miniz.c.
const char *mz_version(void);
// mz_deflateInit() initializes a compressor with default options:
// Parameters:
// pStream must point to an initialized mz_stream struct.
// level must be between [MZ_NO_COMPRESSION, MZ_BEST_COMPRESSION].
// level 1 enables a specially optimized compression function that's been optimized purely for performance, not ratio.
// (This special func. is currently only enabled when MINIZ_USE_UNALIGNED_LOADS_AND_STORES and MINIZ_LITTLE_ENDIAN are defined.)
// Return values:
// MZ_OK on success.
// MZ_STREAM_ERROR if the stream is bogus.
// MZ_PARAM_ERROR if the input parameters are bogus.
// MZ_MEM_ERROR on out of memory.
int mz_deflateInit(mz_streamp pStream, int level);
// mz_deflateInit2() is like mz_deflate(), except with more control:
// Additional parameters:
// method must be MZ_DEFLATED
// window_bits must be MZ_DEFAULT_WINDOW_BITS (to wrap the deflate stream with zlib header/adler-32 footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate/no header or footer)
// mem_level must be between [1, 9] (it's checked but ignored by miniz.c)
int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy);
// Quickly resets a compressor without having to reallocate anything. Same as calling mz_deflateEnd() followed by mz_deflateInit()/mz_deflateInit2().
int mz_deflateReset(mz_streamp pStream);
// mz_deflate() compresses the input to output, consuming as much of the input and producing as much output as possible.
// Parameters:
// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members.
// flush may be MZ_NO_FLUSH, MZ_PARTIAL_FLUSH/MZ_SYNC_FLUSH, MZ_FULL_FLUSH, or MZ_FINISH.
// Return values:
// MZ_OK on success (when flushing, or if more input is needed but not available, and/or there's more output to be written but the output buffer is full).
// MZ_STREAM_END if all input has been consumed and all output bytes have been written. Don't call mz_deflate() on the stream anymore.
// MZ_STREAM_ERROR if the stream is bogus.
// MZ_PARAM_ERROR if one of the parameters is invalid.
// MZ_BUF_ERROR if no forward progress is possible because the input and/or output buffers are empty. (Fill up the input buffer or free up some output space and try again.)
int mz_deflate(mz_streamp pStream, int flush);
// mz_deflateEnd() deinitializes a compressor:
// Return values:
// MZ_OK on success.
// MZ_STREAM_ERROR if the stream is bogus.
int mz_deflateEnd(mz_streamp pStream);
// mz_deflateBound() returns a (very) conservative upper bound on the amount of data that could be generated by deflate(), assuming flush is set to only MZ_NO_FLUSH or MZ_FINISH.
mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len);
// Single-call compression functions mz_compress() and mz_compress2():
// Returns MZ_OK on success, or one of the error codes from mz_deflate() on failure.
int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len);
int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level);
// mz_compressBound() returns a (very) conservative upper bound on the amount of data that could be generated by calling mz_compress().
mz_ulong mz_compressBound(mz_ulong source_len);
// Initializes a decompressor.
int mz_inflateInit(mz_streamp pStream);
// mz_inflateInit2() is like mz_inflateInit() with an additional option that controls the window size and whether or not the stream has been wrapped with a zlib header/footer:
// window_bits must be MZ_DEFAULT_WINDOW_BITS (to parse zlib header/footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate).
int mz_inflateInit2(mz_streamp pStream, int window_bits);
// Decompresses the input stream to the output, consuming only as much of the input as needed, and writing as much to the output as possible.
// Parameters:
// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members.
// flush may be MZ_NO_FLUSH, MZ_SYNC_FLUSH, or MZ_FINISH.
// On the first call, if flush is MZ_FINISH it's assumed the input and output buffers are both sized large enough to decompress the entire stream in a single call (this is slightly faster).
// MZ_FINISH implies that there are no more source bytes available beside what's already in the input buffer, and that the output buffer is large enough to hold the rest of the decompressed data.
// Return values:
// MZ_OK on success. Either more input is needed but not available, and/or there's more output to be written but the output buffer is full.
// MZ_STREAM_END if all needed input has been consumed and all output bytes have been written. For zlib streams, the adler-32 of the decompressed data has also been verified.
// MZ_STREAM_ERROR if the stream is bogus.
// MZ_DATA_ERROR if the deflate stream is invalid.
// MZ_PARAM_ERROR if one of the parameters is invalid.
// MZ_BUF_ERROR if no forward progress is possible because the input buffer is empty but the inflater needs more input to continue, or if the output buffer is not large enough. Call mz_inflate() again
// with more input data, or with more room in the output buffer (except when using single call decompression, described above).
int mz_inflate(mz_streamp pStream, int flush);
// Deinitializes a decompressor.
int mz_inflateEnd(mz_streamp pStream);
// Single-call decompression.
// Returns MZ_OK on success, or one of the error codes from mz_inflate() on failure.
int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len);
// Returns a string description of the specified error code, or NULL if the error code is invalid.
const char *mz_error(int err);
// Redefine zlib-compatible names to miniz equivalents, so miniz.c can be used as a drop-in replacement for the subset of zlib that miniz.c supports.
// Define MINIZ_NO_ZLIB_COMPATIBLE_NAMES to disable zlib-compatibility if you use zlib in the same project.
#ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES
typedef unsigned char Byte;
typedef unsigned int uInt;
typedef mz_ulong uLong;
typedef Byte Bytef;
typedef uInt uIntf;
typedef char charf;
typedef int intf;
typedef void *voidpf;
typedef uLong uLongf;
typedef void *voidp;
typedef void *const voidpc;
#define Z_NULL 0
#define Z_NO_FLUSH MZ_NO_FLUSH
#define Z_PARTIAL_FLUSH MZ_PARTIAL_FLUSH
#define Z_SYNC_FLUSH MZ_SYNC_FLUSH
#define Z_FULL_FLUSH MZ_FULL_FLUSH
#define Z_FINISH MZ_FINISH
#define Z_BLOCK MZ_BLOCK
#define Z_OK MZ_OK
#define Z_STREAM_END MZ_STREAM_END
#define Z_NEED_DICT MZ_NEED_DICT
#define Z_ERRNO MZ_ERRNO
#define Z_STREAM_ERROR MZ_STREAM_ERROR
#define Z_DATA_ERROR MZ_DATA_ERROR
#define Z_MEM_ERROR MZ_MEM_ERROR
#define Z_BUF_ERROR MZ_BUF_ERROR
#define Z_VERSION_ERROR MZ_VERSION_ERROR
#define Z_PARAM_ERROR MZ_PARAM_ERROR
#define Z_NO_COMPRESSION MZ_NO_COMPRESSION
#define Z_BEST_SPEED MZ_BEST_SPEED
#define Z_BEST_COMPRESSION MZ_BEST_COMPRESSION
#define Z_DEFAULT_COMPRESSION MZ_DEFAULT_COMPRESSION
#define Z_DEFAULT_STRATEGY MZ_DEFAULT_STRATEGY
#define Z_FILTERED MZ_FILTERED
#define Z_HUFFMAN_ONLY MZ_HUFFMAN_ONLY
#define Z_RLE MZ_RLE
#define Z_FIXED MZ_FIXED
#define Z_DEFLATED MZ_DEFLATED
#define Z_DEFAULT_WINDOW_BITS MZ_DEFAULT_WINDOW_BITS
#define alloc_func mz_alloc_func
#define free_func mz_free_func
#define internal_state mz_internal_state
#define z_stream mz_stream
#define deflateInit mz_deflateInit
#define deflateInit2 mz_deflateInit2
#define deflateReset mz_deflateReset
#define deflate mz_deflate
#define deflateEnd mz_deflateEnd
#define deflateBound mz_deflateBound
#define compress mz_compress
#define compress2 mz_compress2
#define compressBound mz_compressBound
#define inflateInit mz_inflateInit
#define inflateInit2 mz_inflateInit2
#define inflate mz_inflate
#define inflateEnd mz_inflateEnd
#define uncompress mz_uncompress
#define crc32 mz_crc32
#define adler32 mz_adler32
#define MAX_WBITS 15
#define MAX_MEM_LEVEL 9
#define zError mz_error
#define ZLIB_VERSION MZ_VERSION
#define ZLIB_VERNUM MZ_VERNUM
#define ZLIB_VER_MAJOR MZ_VER_MAJOR
#define ZLIB_VER_MINOR MZ_VER_MINOR
#define ZLIB_VER_REVISION MZ_VER_REVISION
#define ZLIB_VER_SUBREVISION MZ_VER_SUBREVISION
#define zlibVersion mz_version
#define zlib_version mz_version()
#endif // #ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES
#endif // MINIZ_NO_ZLIB_APIS
// ------------------- Types and macros
typedef unsigned char mz_uint8;
typedef signed short mz_int16;
typedef unsigned short mz_uint16;
typedef unsigned int mz_uint32;
typedef unsigned int mz_uint;
typedef long long mz_int64;
typedef unsigned long long mz_uint64;
typedef int mz_bool;
#define MZ_FALSE (0)
#define MZ_TRUE (1)
// An attempt to work around MSVC's spammy "warning C4127: conditional expression is constant" message.
#ifdef _MSC_VER
#define MZ_MACRO_END while (0, 0)
#else
#define MZ_MACRO_END while (0)
#endif
// ------------------- ZIP archive reading/writing
#ifndef MINIZ_NO_ARCHIVE_APIS
enum
{
MZ_ZIP_MAX_IO_BUF_SIZE = 64*1024,
MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE = 260,
MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE = 256
};
typedef struct
{
mz_uint32 m_file_index;
mz_uint32 m_central_dir_ofs;
mz_uint16 m_version_made_by;
mz_uint16 m_version_needed;
mz_uint16 m_bit_flag;
mz_uint16 m_method;
#ifndef MINIZ_NO_TIME
time_t m_time;
#endif
mz_uint32 m_crc32;
mz_uint64 m_comp_size;
mz_uint64 m_uncomp_size;
mz_uint16 m_internal_attr;
mz_uint32 m_external_attr;
mz_uint64 m_local_header_ofs;
mz_uint32 m_comment_size;
char m_filename[MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE];
char m_comment[MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE];
} mz_zip_archive_file_stat;
typedef size_t (*mz_file_read_func)(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n);
typedef size_t (*mz_file_write_func)(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n);
struct mz_zip_internal_state_tag;
typedef struct mz_zip_internal_state_tag mz_zip_internal_state;
typedef enum
{
MZ_ZIP_MODE_INVALID = 0,
MZ_ZIP_MODE_READING = 1,
MZ_ZIP_MODE_WRITING = 2,
MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED = 3
} mz_zip_mode;
typedef struct mz_zip_archive_tag
{
mz_uint64 m_archive_size;
mz_uint64 m_central_directory_file_ofs;
mz_uint m_total_files;
mz_zip_mode m_zip_mode;
mz_uint m_file_offset_alignment;
mz_alloc_func m_pAlloc;
mz_free_func m_pFree;
mz_realloc_func m_pRealloc;
void *m_pAlloc_opaque;
mz_file_read_func m_pRead;
mz_file_write_func m_pWrite;
void *m_pIO_opaque;
mz_zip_internal_state *m_pState;
} mz_zip_archive;
typedef enum
{
MZ_ZIP_FLAG_CASE_SENSITIVE = 0x0100,
MZ_ZIP_FLAG_IGNORE_PATH = 0x0200,
MZ_ZIP_FLAG_COMPRESSED_DATA = 0x0400,
MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY = 0x0800
} mz_zip_flags;
// ZIP archive reading
// Inits a ZIP archive reader.
// These functions read and validate the archive's central directory.
mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint32 flags);
mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint32 flags);
#ifndef MINIZ_NO_STDIO
mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags);
#endif
// Returns the total number of files in the archive.
mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip);
// Returns detailed information about an archive file entry.
mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat);
// Determines if an archive file entry is a directory entry.
mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index);
mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index);
// Retrieves the filename of an archive file entry.
// Returns the number of bytes written to pFilename, or if filename_buf_size is 0 this function returns the number of bytes needed to fully store the filename.
mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size);
// Attempts to locates a file in the archive's central directory.
// Valid flags: MZ_ZIP_FLAG_CASE_SENSITIVE, MZ_ZIP_FLAG_IGNORE_PATH
// Returns -1 if the file cannot be found.
int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags);
// Extracts a archive file to a memory buffer using no memory allocation.