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As for SAMPLED_TEXTURE_ARRAY_DYNAMIC_INDEXING being unsupported, I can't be of much help there since I don't have a Mac to test on -- if you try out the texture array example for wgpu-rs and have the same problem, that should probably be filed as an issue!
OS X 10.15.3 w/ Radeon Pro 5300M — SAMPLED_TEXTURE_ARRAY_DYNAMIC_INDEXING seems to report as Unsupported
It's strange as wgpu seems to claim Metal on macOS 10.13+ should be supported for this:
https://github.com/gfx-rs/wgpu/blob/11b3a95671d096aae2eac0d187be5472b5ab91c0/wgpu-types/src/lib.rs#L172-L184
Is this something you've seen before?
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