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import.go
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import.go
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package iavl
import (
"bytes"
"errors"
"fmt"
"cosmossdk.io/core/store"
)
// maxBatchSize is the maximum size of the import batch before flushing it to the database
const maxBatchSize = 10000
// ErrNoImport is returned when calling methods on a closed importer
var ErrNoImport = errors.New("no import in progress")
// Importer imports data into an empty MutableTree. It is created by MutableTree.Import(). Users
// must call Close() when done.
//
// ExportNodes must be imported in the order returned by Exporter, i.e. depth-first post-order (LRN).
//
// Importer is not concurrency-safe, it is the caller's responsibility to ensure the tree is not
// modified while performing an import.
type Importer struct {
tree *MutableTree
version int64
batch store.Batch
batchSize uint32
stack []*Node
nonces []uint32
// inflightCommit tracks a batch commit, if any.
inflightCommit <-chan error
}
// newImporter creates a new Importer for an empty MutableTree.
//
// version should correspond to the version that was initially exported. It must be greater than
// or equal to the highest ExportNode version number given.
func newImporter(tree *MutableTree, version int64) (*Importer, error) {
if version < 0 {
return nil, errors.New("imported version cannot be negative")
}
if tree.ndb.latestVersion > 0 {
return nil, fmt.Errorf("found database at version %d, must be 0", tree.ndb.latestVersion)
}
if !tree.IsEmpty() {
return nil, errors.New("tree must be empty")
}
return &Importer{
tree: tree,
version: version,
batch: tree.ndb.db.NewBatch(),
stack: make([]*Node, 0, 8),
nonces: make([]uint32, version+1),
}, nil
}
// writeNode writes the node content to the storage.
func (i *Importer) writeNode(node *Node) error {
node._hash(node.nodeKey.version)
if err := node.validate(); err != nil {
return err
}
buf := bufPool.Get().(*bytes.Buffer)
buf.Reset()
defer bufPool.Put(buf)
if err := node.writeBytes(buf); err != nil {
return err
}
bytesCopy := make([]byte, buf.Len())
copy(bytesCopy, buf.Bytes())
if err := i.batch.Set(i.tree.ndb.nodeKey(node.GetKey()), bytesCopy); err != nil {
return err
}
i.batchSize++
if i.batchSize >= maxBatchSize {
// Wait for previous batch.
var err error
if i.inflightCommit != nil {
err = <-i.inflightCommit
i.inflightCommit = nil
}
if err != nil {
return err
}
result := make(chan error)
i.inflightCommit = result
go func(batch store.Batch) {
defer batch.Close()
result <- batch.Write()
}(i.batch)
i.batch = i.tree.ndb.db.NewBatch()
i.batchSize = 0
}
return nil
}
// Close frees all resources. It is safe to call multiple times. Uncommitted nodes may already have
// been flushed to the database, but will not be visible.
func (i *Importer) Close() {
if i.inflightCommit != nil {
<-i.inflightCommit
i.inflightCommit = nil
}
if i.batch != nil {
i.batch.Close()
}
i.batch = nil
i.tree = nil
}
// Add adds an ExportNode to the import. ExportNodes must be added in the order returned by
// Exporter, i.e. depth-first post-order (LRN). Nodes are periodically flushed to the database,
// but the imported version is not visible until Commit() is called.
func (i *Importer) Add(exportNode *ExportNode) error {
if i.tree == nil {
return ErrNoImport
}
if exportNode == nil {
return errors.New("node cannot be nil")
}
if exportNode.Version > i.version {
return fmt.Errorf("node version %v can't be greater than import version %v",
exportNode.Version, i.version)
}
node := &Node{
key: exportNode.Key,
value: exportNode.Value,
subtreeHeight: exportNode.Height,
}
// We build the tree from the bottom-left up. The stack is used to store unresolved left
// children while constructing right children. When all children are built, the parent can
// be constructed and the resolved children can be discarded from the stack. Using a stack
// ensures that we can handle additional unresolved left children while building a right branch.
//
// We don't modify the stack until we've verified the built node, to avoid leaving the
// importer in an inconsistent state when we return an error.
stackSize := len(i.stack)
if node.subtreeHeight == 0 {
node.size = 1
} else if stackSize >= 2 && i.stack[stackSize-1].subtreeHeight < node.subtreeHeight && i.stack[stackSize-2].subtreeHeight < node.subtreeHeight {
leftNode := i.stack[stackSize-2]
rightNode := i.stack[stackSize-1]
node.leftNode = leftNode
node.rightNode = rightNode
node.leftNodeKey = leftNode.GetKey()
node.rightNodeKey = rightNode.GetKey()
node.size = leftNode.size + rightNode.size
// Update the stack now.
if err := i.writeNode(leftNode); err != nil {
return err
}
if err := i.writeNode(rightNode); err != nil {
return err
}
i.stack = i.stack[:stackSize-2]
// remove the recursive references to avoid memory leak
leftNode.leftNode = nil
leftNode.rightNode = nil
rightNode.leftNode = nil
rightNode.rightNode = nil
}
i.nonces[exportNode.Version]++
node.nodeKey = &NodeKey{
version: exportNode.Version,
// Nonce is 1-indexed, but start at 2 since the root node having a nonce of 1.
nonce: i.nonces[exportNode.Version] + 1,
}
i.stack = append(i.stack, node)
return nil
}
// Commit finalizes the import by flushing any outstanding nodes to the database, making the
// version visible, and updating the tree metadata. It can only be called once, and calls Close()
// internally.
func (i *Importer) Commit() error {
if i.tree == nil {
return ErrNoImport
}
switch len(i.stack) {
case 0:
if err := i.batch.Set(i.tree.ndb.nodeKey(GetRootKey(i.version)), []byte{}); err != nil {
return err
}
case 1:
i.stack[0].nodeKey.nonce = 1
if err := i.writeNode(i.stack[0]); err != nil {
return err
}
if i.stack[0].nodeKey.version < i.version { // it means there is no update in the given version
if err := i.batch.Set(i.tree.ndb.nodeKey(GetRootKey(i.version)), i.tree.ndb.nodeKey(i.stack[0].nodeKey.GetKey())); err != nil {
return err
}
}
default:
return fmt.Errorf("invalid node structure, found stack size %v when committing",
len(i.stack))
}
// Wait for previous batch.
var err error
if i.inflightCommit != nil {
err = <-i.inflightCommit
i.inflightCommit = nil
}
if err != nil {
return err
}
err = i.batch.WriteSync()
if err != nil {
return err
}
i.tree.ndb.resetLatestVersion(i.version)
_, err = i.tree.LoadVersion(i.version)
if err != nil {
return err
}
i.Close()
return nil
}