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YmUserInterface.cpp
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YmUserInterface.cpp
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/*-----------------------------------------------------------------------------
ST-Sound ( YM files player library )
ST-Sound library "C-like" interface wrapper
-----------------------------------------------------------------------------*/
/*-----------------------------------------------------------------------------
* ST-Sound, ATARI-ST Music Emulator
* Copyright (c) 1995-1999 Arnaud Carre ( http://leonard.oxg.free.fr )
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
-----------------------------------------------------------------------------*/
#include <new>
#include "YmMusic.h"
#include "StSoundLibrary.h"
extern "C" {
YMMUSIC * ymMusicCreate()
{
return (YMMUSIC*)new (std::nothrow) CYmMusic;
}
ymbool ymMusicLoad(YMMUSIC *pMus, const char *fName)
{
CYmMusic *pMusic = (CYmMusic*)pMus;
return pMusic->load(fName);
}
ymbool ymMusicLoadMemory(YMMUSIC *pMus, void *pBlock, ymu32 size)
{
CYmMusic *pMusic = (CYmMusic*)pMus;
return pMusic->loadMemory(pBlock,size);
}
void ymMusicDestroy(YMMUSIC *pMus)
{
CYmMusic *pMusic = (CYmMusic*)pMus;
delete pMusic;
}
ymbool ymMusicCompute(YMMUSIC *_pMus, ymsample *pBuffer, ymint nbSample)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
return pMusic->update(pBuffer,nbSample);
}
void ymMusicSetLoopMode(YMMUSIC *_pMus, ymbool bLoop)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
pMusic->setLoopMode(bLoop);
}
const char * ymMusicGetLastError(YMMUSIC *_pMus)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
return pMusic->getLastError();
}
int ymMusicGetRegister(YMMUSIC *_pMus, ymint reg)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
return pMusic->readYmRegister(reg);
}
void ymMusicGetInfo(YMMUSIC *_pMus, ymMusicInfo_t *pInfo)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
pMusic->getMusicInfo(pInfo);
}
void ymMusicPlay(YMMUSIC *_pMus)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
pMusic->play();
}
void ymMusicPause(YMMUSIC *_pMus)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
pMusic->pause();
}
void ymMusicStop(YMMUSIC *_pMus)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
pMusic->stop();
}
ymbool ymMusicIsMono(YMMUSIC *pMus)
{
CYmMusic *pMusic = (CYmMusic*)pMus;
return pMusic->isMono() ? YMTRUE : YMFALSE;
}
ymbool ymMusicIsOver(YMMUSIC *_pMus)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
return (pMusic->getMusicOver());
}
ymbool ymMusicIsSeekable(YMMUSIC *_pMus)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
return pMusic->isSeekable() ? YMTRUE : YMFALSE;
}
ymu32 ymMusicGetPos(YMMUSIC *_pMus)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
return pMusic->getPos();
}
void ymMusicSeek(YMMUSIC *_pMus, ymu32 timeInMs)
{
CYmMusic *pMusic = (CYmMusic*)_pMus;
if (pMusic->isSeekable())
{
pMusic->setMusicTime(timeInMs);
}
}
}