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Is there a way to reduce the impact on convential memory SBEmu has? #129
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Have you tried loading these high with the In LH HDPMI32i.EXE
LH SBEMU.EXE (If I'm not mistaken, you don't have to prefix See also https://home.mnet-online.de/willybilly/fdhelp-internet/en/hhstndrd/batch/loadhigh.htm#see Please let me know if this helps! |
Yeah I did try that (with jenmex) but it didn't make a difference. |
Do you also have the line Other than ensuring that DOS and as many TSRs as possible are loaded in the HMA and UMBs, I don't have any other suggestions. Perhaps @crazii has an idea on how to possibly reduce the conventional memory footprint of SBEMU. Let's ask him when he resumes work on SBEMU. I do remember being able to run SBEMU with quite a bit more conventional memory left than that, though. Do you have the same problem with VSBHDA? |
Post output of mem /c /p |
Ok I've tried CuteMouse instead of mouse.com and that helped to get Space Quest 4 and 5 running at least. :D |
After loading HDPMI32i, QPIEMU and SBEMU I only have 580kb of conventional memory left... not enough for many games (like Space Quest 4&5 or Lands of Lore).
Is there any way to free up for conventional memory or to get these games to load?
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