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Jannik Emmerich edited this page Oct 4, 2019
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This is a microservice written in Java for the backend of the game Cryptic.
API-Reference for the master
branch: API Reference
API-Reference for the experimental
branch: API Reference [experimental]
This microservice can connect between devices with simple networks.
There are two different types of networks:
- public (everyone can see a network like the internet)
- private (only members and owners of a network can see it)
On public networks you can send join requests. Someone can accept or deny your requests. On private networks you only can be invited into a network. You can also being invited into a public network.
The owner of a network can kick members out of the network.
In the future this microservice will be provide active devices like router, switches and firewalls. So routes will exist to create traffic.