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MMO HUD: XIV

A retro fantasy RPG-inspired Party HUD with Enemy health bars

How does it work?

The Party list (top left) is populated with the following:

  1. All Actors assigned as a "Selected Character" to a User (with a game option to have this only apply to logged-in users)
  2. While a Combat is active, additionall all friendly disposition combatants

The Enemy targeting (bottom middle) is populated with the following:

  1. Any targeted Tokens that are not in the Party List
  2. Any Combatants that have had the "Toggle MMO Health Bar" button in the combatants list toggled on

Explicit System Support

This should generally work on all systems, but it has explicit additional support for:

  • 13th Age
  • DND5E
  • PF2E (including their conditions)

pf2e

Features

Active Effect display with buff / debuff detection and visual indication!

Retro RPG style resource bars and cursors!

Temporary Health support!

Clicking a party member toggles targeting it, and targeted friendly tokens get an indicator as well!

Combat mode adds friendly disposition tokens, and shows relative initiative order!

Target your enemies as well for a basic overview of their health and effects!

You can also lock a specific enemy's bar on for everyone, perfect for bosses!

Optional transparent mode!

Configure when it shows up!

Set custom images!

game.actors.get(<ID>).setFlag("mmo-hud", "image", "my-cool-image-to-render-instead.png")