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Generates error on start of game (Before loading saved game or starting a new game) #2

@WarrenCol

Description

@WarrenCol
Error report: Game version 0.10.33.26941 with 55 mods used.
possible candidates: [No Prologue1.0.0]
ArgumentException: Undefined target method for patch method static void NoPrologue.NoPrologue::EnterGamePostfix(GameDesc& ___gameDesc)
HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal); (IL_0047)
HarmonyLib.PatchClassProcessor.Patch (); (IL_0059)
Rethrow as HarmonyException: Patching exception in method null
HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original); (IL_006C)
HarmonyLib.PatchClassProcessor.Patch (); (IL_0084)
HarmonyLib.Harmony.PatchAll (System.Type type); (IL_0008)
NoPrologue.NoPrologue.Awake (); (IL_003D)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
XLogHandler:Register()
GlobalObject:Initialize()
[== Mods on stack trace ==]: [dsp.dnightmare.NoPrologue]

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