Skip to content

GameState object class refactor #19

@vsrz

Description

@vsrz

Do you have any issues with refactoring game state into its own class? I'd like to track game milestones here; anything that calls gamestatusp or like functions in defs.h.

The idea for this came when trying to design the object classes. I'd like to use it to keep track of the creation of unique objects rather than inside the object struct which wouldn't work in the current design.

Finally I'd need to figure out how to save this object to the safe file.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions