|
| 1 | +#include "audio.h" |
| 2 | +#include "process_clicky.h" |
| 3 | + |
| 4 | +#ifdef AUDIO_CLICKY |
| 5 | + |
| 6 | +#ifdef AUDIO_CLICKY_ON |
| 7 | +bool clicky_enable = true; |
| 8 | +#else // AUDIO_CLICKY_ON |
| 9 | +bool clicky_enable = false; |
| 10 | +#endif // AUDIO_CLICKY_ON |
| 11 | +#ifndef AUDIO_CLICKY_FREQ_DEFAULT |
| 12 | +#define AUDIO_CLICKY_FREQ_DEFAULT 440.0f |
| 13 | +#endif // !AUDIO_CLICKY_FREQ_DEFAULT |
| 14 | +#ifndef AUDIO_CLICKY_FREQ_MIN |
| 15 | +#define AUDIO_CLICKY_FREQ_MIN 65.0f |
| 16 | +#endif // !AUDIO_CLICKY_FREQ_MIN |
| 17 | +#ifndef AUDIO_CLICKY_FREQ_MAX |
| 18 | +#define AUDIO_CLICKY_FREQ_MAX 1500.0f |
| 19 | +#endif // !AUDIO_CLICKY_FREQ_MAX |
| 20 | +#ifndef AUDIO_CLICKY_FREQ_FACTOR |
| 21 | +#define AUDIO_CLICKY_FREQ_FACTOR 1.18921f |
| 22 | +#endif // !AUDIO_CLICKY_FREQ_FACTOR |
| 23 | +#ifndef AUDIO_CLICKY_FREQ_RANDOMNESS |
| 24 | +#define AUDIO_CLICKY_FREQ_RANDOMNESS 0.05f |
| 25 | +#endif // !AUDIO_CLICKY_FREQ_RANDOMNESS |
| 26 | + |
| 27 | +float clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; |
| 28 | +float clicky_song[][2] = {{AUDIO_CLICKY_FREQ_DEFAULT, 3}, {AUDIO_CLICKY_FREQ_DEFAULT, 1}}; // 3 and 1 --> durations |
| 29 | + |
| 30 | +#ifndef NO_MUSIC_MODE |
| 31 | +extern bool music_activated; |
| 32 | +extern bool midi_activated; |
| 33 | +#endif // !NO_MUSIC_MODE |
| 34 | + |
| 35 | +void clicky_play(void) { |
| 36 | +#ifndef NO_MUSIC_MODE |
| 37 | + if (music_activated || midi_activated) return; |
| 38 | +#endif // !NO_MUSIC_MODE |
| 39 | + clicky_song[0][0] = 2.0f * clicky_freq * (1.0f + AUDIO_CLICKY_FREQ_RANDOMNESS * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); |
| 40 | + clicky_song[1][0] = clicky_freq * (1.0f + AUDIO_CLICKY_FREQ_RANDOMNESS * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); |
| 41 | + PLAY_SONG(clicky_song); |
| 42 | +} |
| 43 | + |
| 44 | +bool process_clicky(uint16_t keycode, keyrecord_t *record) { |
| 45 | + if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_enable = !clicky_enable; } |
| 46 | + |
| 47 | + if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; } |
| 48 | + |
| 49 | + if (keycode == CLICKY_UP && record->event.pressed) { |
| 50 | + float new_freq = clicky_freq * AUDIO_CLICKY_FREQ_FACTOR; |
| 51 | + if (new_freq < AUDIO_CLICKY_FREQ_MAX) { |
| 52 | + clicky_freq = new_freq; |
| 53 | + } |
| 54 | + } |
| 55 | + if (keycode == CLICKY_TOGGLE && record->event.pressed) { |
| 56 | + float new_freq = clicky_freq / AUDIO_CLICKY_FREQ_FACTOR; |
| 57 | + if (new_freq > AUDIO_CLICKY_FREQ_MIN) { |
| 58 | + clicky_freq = new_freq; |
| 59 | + } |
| 60 | + } |
| 61 | + |
| 62 | + |
| 63 | + if ( clicky_enable ) { |
| 64 | + if (record->event.pressed) { |
| 65 | + stop_all_notes(); |
| 66 | + clicky_play();; |
| 67 | + } |
| 68 | + } |
| 69 | + return true; |
| 70 | +} |
| 71 | + |
| 72 | +#endif //AUDIO_CLICKY |
0 commit comments