diff --git a/README.md b/README.md
index 9710ca5..4039d7d 100644
--- a/README.md
+++ b/README.md
@@ -11,11 +11,17 @@ A [quadtree](https://en.wikipedia.org/wiki/Quadtree) is a two-dimensional recurs
## Installing
-If you use NPM, `npm install d3-quadtree`. Otherwise, download the [latest release](https://github.com/d3/d3-quadtree/releases/latest).
+If you use NPM, `npm install d3-quadtree`. Otherwise, download the [latest release](https://github.com/d3/d3-quadtree/releases/latest). The released bundle supports AMD, CommonJS, and vanilla environments. Create a custom build using [Rollup](https://github.com/rollup/rollup) or your preferred bundler. You can also load directly from [d3js.org](https://d3js.org):
+
+```html
+
+```
+
+In a vanilla environment, a `d3_quadtree` global is exported. [Try d3-quadtree in your browser.](https://tonicdev.com/npm/d3-quadtree)
## API Reference
-# quadtree()
+# d3_quadtree.quadtree()
Creates a new [quadtree factory](#_quadtree) with the default [*x*-accessor](#quadtree_x), [*y*-accessor](#quadtree_y) and [extent](#quadtree_extent). The returned factory function can be used to create any number of quadtrees from data.
diff --git a/package.json b/package.json
index fa9e76d..2ad3481 100644
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
{
"name": "d3-quadtree",
- "version": "0.0.3",
+ "version": "0.1.0",
"description": "Two-dimensional recursive spatial subdivision.",
"keywords": [
"d3",
@@ -24,7 +24,7 @@
"prepublish": "npm run test && uglifyjs build/d3-quadtree.js -c -m -o build/d3-quadtree.min.js && rm -f build/d3-quadtree.zip && zip -j build/d3-quadtree.zip -- LICENSE README.md build/d3-quadtree.js build/d3-quadtree.min.js"
},
"devDependencies": {
- "d3-arrays": "~0.3.1",
+ "d3-array": "~0.6.1",
"faucet": "0.0",
"rollup": "0.20.5",
"tape": "4",