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support rendering text #27

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da1nerd opened this issue Jan 19, 2021 · 1 comment
Open

support rendering text #27

da1nerd opened this issue Jan 19, 2021 · 1 comment
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ui:rendering Some aspect of the rendering system.

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@da1nerd
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da1nerd commented Jan 19, 2021

Here's a little tutorial. https://learnopengl.com/In-Practice/Text-Rendering

@da1nerd da1nerd added the ui:rendering Some aspect of the rendering system. label Jan 19, 2021
@da1nerd da1nerd added this to the Basic UI tooling milestone Jan 19, 2021
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da1nerd commented Mar 4, 2021

Rendering text sounds like it's going to be very complicate. I'm trying to make this a pure crystal project, but I could cheat and add bindings to c library that takes a font and renders it as textures.
Alternatively, we could just provide one simple font that's built in. This would be enough to get things working and then we could focus on custom font support later.

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Labels
ui:rendering Some aspect of the rendering system.
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