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queue.cpp
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#include"queue.h"
bool Queue::init()
{
length = 0;
front = rear = nullptr;
return true;
}
bool Queue::push(Node *node)
{
auto *queueNode = new QueueNode;
queueNode->node = node;
if(length == 0)
{
front = rear = queueNode;
}
else
{
rear->next = queueNode;
rear = queueNode;
}
++length;
return true;
}
//删除并返回priority最小的结点
Node* Queue::pop()
{
Node* node = nullptr;
if(length==1)
{
node = rear->node;
delete rear;
rear = front = nullptr;
--length;
return node;
}
if(length)
{
QueueNode * delNode = nullptr;
QueueNode * lastNode = nullptr;
delNode = front;
rear = front;
for(int i=0;i<length;i++)
{
if(delNode->node->priority > rear->node->priority)
{
lastNode = delNode;
delNode = rear;
}
//最后一次不需要移动rear指针
if(i!= length-1)
rear = rear->next;
}
if(delNode == rear)
{
rear = lastNode;
node = delNode->node;
delete delNode;
delNode = nullptr;
rear->next = nullptr;
}
else if(delNode == front)
{
front = front->next;
node = delNode->node;
delete delNode;
delNode = nullptr;
}
else
{
QueueNode *tmpNode;
tmpNode = delNode;
lastNode->next = delNode->next;
node = tmpNode->node;
delete tmpNode;
tmpNode = nullptr;
}
}
--length;
return node;
}