Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Get ChatCommands into a (seemingly) functional state #36

Open
wants to merge 3 commits into
base: master
Choose a base branch
from

Conversation

Lino5000
Copy link

@Lino5000 Lino5000 commented Jan 1, 2025

Fixes #29

Just spent a day working out how to get ChatCommands updated to SV 1.6 and SMAPI 4.1.10

Not sure if this is the best way, but I couldn't find anything else that would work as well as the mod used to. I'm using reflection to grab a handle to SMAPI's CommandManager, which being an internal class could very well be changed by a future SMAPI update.

I have not extensively tested this yet, but will likely be using it for the foreseeable future. If others want to test it, there is a build in a release on my fork.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

ChatCommands will be broken in Stardew Valley 1.6
1 participant