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Definitely, having a specific thing to build was the distinguishing factor.
I gave more thought about my feelings regarding my experience with dark and the frustration I felt. I think it's just a perfectionist in me fighting the pragmatic guy who just wants to ship.
Also after more thought, the whole thing with wanting to clone everything comes from a wish to sort of replicate a familiar git workflow. Want to try something? – Create a branch. Didn't work? – Throw it away.
I wrote the virtual wallet for this murder-mystery game I was talking about. I am so not proud of the code I wrote in dark. At several points in the process, I wanted to go back to node and make it all beautiful (to my taste). And every time I would remember that if I had done that, I would have probably spent as much time just choosing the framework as I spend writing the whole thing in dark :) And I would still have no database :)
So right now my product satisfaction is very high. I shipped an app. My friends loved the game. We were featured on the game writer's blog. And some random people on the internet are asking to use the app for their own game!
Perfectionist developer in me is less happy - I still struggle with refactoring in dark. But I don't think it matter at this point.
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