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New Crowdin updates (#239)
* New translations en_US.xaml (Russian) * New translations en_US.xaml (Italian) * New translations en_US.xaml (French) * New translations en_US.xaml (French) * New translations en_US.xaml (French) * New translations en_US.xaml (French) * New translations en_US.xaml (French) * New translations en_US.xaml (Russian) * New translations en_US.xaml (Russian) * New translations en_US.xaml (Russian) * New translations en_US.xaml (Arabic) * New translations en_US.xaml (Polish) * New translations en_US.xaml (Croatian) * New translations en_US.xaml (Persian) * New translations en_US.xaml (Portuguese, Brazilian) * New translations en_US.xaml (Vietnamese) * New translations en_US.xaml (Chinese Traditional) * New translations en_US.xaml (Chinese Simplified) * New translations en_US.xaml (Ukrainian) * New translations en_US.xaml (Turkish) * New translations en_US.xaml (Serbian (Cyrillic)) * New translations en_US.xaml (Russian) * New translations en_US.xaml (Portuguese) * New translations en_US.xaml (Norwegian) * New translations en_US.xaml (French) * New translations en_US.xaml (Dutch) * New translations en_US.xaml (Korean) * New translations en_US.xaml (Japanese) * New translations en_US.xaml (Italian) * New translations en_US.xaml (Hungarian) * New translations en_US.xaml (Finnish) * New translations en_US.xaml (German) * New translations en_US.xaml (Danish) * New translations en_US.xaml (Czech) * New translations en_US.xaml (Catalan) * New translations en_US.xaml (Afrikaans) * New translations en_US.xaml (Spanish) * New translations en_US.xaml (Esperanto) * New translations en_US.xaml (Italian) * New translations en_US.xaml (Spanish) * New translations en_US.xaml (Chinese Simplified) * New translations en_US.xaml (Norwegian) * New translations en_US.xaml (Croatian) * New translations en_US.xaml (Persian) * New translations en_US.xaml (Portuguese, Brazilian) * New translations en_US.xaml (Vietnamese) * New translations en_US.xaml (Chinese Traditional) * New translations en_US.xaml (Chinese Simplified) * New translations en_US.xaml (Ukrainian) * New translations en_US.xaml (Turkish) * New translations en_US.xaml (Serbian (Cyrillic)) * New translations en_US.xaml (Russian) * New translations en_US.xaml (Portuguese) * New translations en_US.xaml (Polish) * New translations en_US.xaml (Dutch) * New translations en_US.xaml (Chinese Simplified) * New translations en_US.xaml (Korean) * New translations en_US.xaml (Japanese) * New translations en_US.xaml (Italian) * New translations en_US.xaml (Hungarian) * New translations en_US.xaml (Finnish) * New translations en_US.xaml (German) * New translations en_US.xaml (Danish) * New translations en_US.xaml (Czech) * New translations en_US.xaml (Catalan) * New translations en_US.xaml (Arabic) * New translations en_US.xaml (Afrikaans) * New translations en_US.xaml (Spanish) * New translations en_US.xaml (French) * New translations en_US.xaml (Esperanto) * New translations en_US.xaml (Spanish)
1 parent 937361f commit 03e3e34

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<?xml version="1.0"?>
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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
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<sys:String x:Key="LOCNVIDIA_GE_GameStream_Export_MenuItemExportSelectedGamesDescription">Export selected games</sys:String>
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<sys:String x:Key="LOCNVIDIA_GE_GameStream_Export_ResultsMessage">NVIDIA GameStream game shortcuts created: {0}</sys:String>
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<sys:String x:Key="LOCNVIDIA_GE_GameStream_Export_MenuItemExportSelectedGamesDescription">Экспорт выбранных игр</sys:String>
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<sys:String x:Key="LOCNVIDIA_GE_GameStream_Export_ResultsMessage">Созданы ярлыки NVIDIA GameStream для игры: {0}</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/af_ZA.xaml

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@@ -71,4 +71,7 @@ or a feature named &quot;[PlayState] Suspend processes&quot;, if you want to hav
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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/ar_SA.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/ca_ES.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/cs_CZ.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/da_DK.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/de_DE.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Als aktives Spiel einstellen</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Unterbrechungsmodus</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Aktives Spiel:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/eo_UY.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/es_ES.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Establecer como juego activo</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Modo de suspensión</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Juego activo:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Acciones</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Reanudar juego</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspender juego</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/fa_IR.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/fi_FI.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/fr_FR.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Définir en tant que jeu actif</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Mode Suspendu</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Jeu actif :</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/hr_HR.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/hu_HU.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/it_IT.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Imposta come gioco attivo</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Modalità sospensione</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Gioco attivo:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/ja_JP.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/ko_KR.xaml

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@@ -71,4 +71,7 @@ or a feature named &quot;[PlayState] Suspend processes&quot;, if you want to hav
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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/nl_NL.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/no_NO.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/pl_PL.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/pt_BR.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/pt_PT.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/ru_RU.xaml

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@@ -71,4 +71,7 @@ or a feature named &quot;[PlayState] Suspend processes&quot;, if you want to hav
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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/sr_SP.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/tr_TR.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/uk_UA.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Встановити як активну гру</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Режим призупинення</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Активна гра:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/vi_VN.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/zh_CN.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">设为活跃游戏</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">挂起模式</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">活跃游戏:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

source/Generic/PlayState/Localization/zh_TW.xaml

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<sys:String x:Key="LOCPlayState_ManagerSetActiveGameLabel">Set as active game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerSuspendModeLabel">Suspend Mode</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerActiveGameLabel">Active game:</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGridHeaderActionsLabel">Actions</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
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<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>
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</ResourceDictionary>

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