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Makefile
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Makefile
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
# ICON is the filename of the icon (.jpg), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.jpg
# - icon.jpg
# - <libnx folder>/default_icon.jpg
#---------------------------------------------------------------------------------
VERSION_MAJOR := 2
VERSION_MINOR := 8
VERSION_MICRO := 9
VERSION_EXDAT := 1
APP_TITLE := RipJKAnimeNX
APP_AUTHOR := AngelXex & Kronos2308
APP_VERSION := ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_MICRO}
TARGET := $(subst $e ,_,$(notdir $(APP_TITLE)))
OUTDIR := out
BUILD := build
SOURCES := source
#source/NSP source/NSP/data source/NSP/extra source/NSP/install source/NSP/nx source/NSP/nx/ipc
DATA := data
INCLUDES := include source
EXEFS_SRC := RipJKForwader/exefs_src
ROMFS := romfs
ICON := Icon.jpg
APP_TITLEID := 05b9db505abbe000
CONFIG_JSON := npdm.json
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
export APP_VERSION
ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS := -g -O3 -ffunction-sections \
-Wall -Wno-write-strings \
$(ARCH) $(DEFINES) \
-DVERSION_MAJOR=${VERSION_MAJOR} \
-DVERSION_MINOR=${VERSION_MINOR} \
-DVERSION_MICRO=${VERSION_MICRO} \
`freetype-config --cflags` \
`sdl2-config --cflags`
CFLAGS += $(INCLUDE) -D__SWITCH__ -D_GNU_SOURCE=1
#CFLAGS += -DTITLE='"$(APP_TITLE)"' -DVERSION='"$(APP_VERSION)"'
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++20 -fexceptions
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-no-as-needed,-Map,$(notdir $*.map)
LIBS := -lnsp -lSDL2_ttf -lSDL2_gfx -lSDL2_image -lpng -lwebp -ljpeg `sdl2-config --libs` `freetype-config --libs` -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lzstd -lz -lnx `$(PREFIX)pkg-config --libs sdl2 SDL2_mixer SDL2_image SDL2_ttf` \
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
#Get SOURCE Subdirs
#SOURCES := $(foreach dir,$(SOURCES),$(shell find $(dir) -maxdepth 10 -type d))
#$(error $(SOURCES))
export OUTPUT := $(CURDIR)/$(OUTDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
ifeq ($(OS),Windows_NT)
FILENAME := hacbrewpack.exe
else
FILENAME := hacbrewpack
endif
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.jpg)
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
else
ifneq (,$(findstring icon.jpg,$(icons)))
export APP_ICON := $(TOPDIR)/icon.jpg
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifeq ($(strip $(NO_ICON)),)
export NROFLAGS += --icon=$(APP_ICON)
endif
ifeq ($(strip $(NO_NACP)),)
export NROFLAGS += --nacp=$(CURDIR)/$(OUTDIR)/$(TARGET).nacp
endif
ifneq ($(APP_TITLEID),)
export NACPFLAGS += --titleid=$(APP_TITLEID)
endif
ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif
ifeq ($(strip $(CONFIG_JSON)),)
jsons := $(wildcard *.json)
ifneq (,$(findstring $(TARGET).json,$(jsons)))
export APP_JSON := $(TOPDIR)/$(TARGET).json
else
ifneq (,$(findstring config.json,$(jsons)))
export APP_JSON := $(TOPDIR)/config.json
endif
endif
else
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
endif
LOWER_TITLEID = $(shell echo $(APP_TITLEID) | tr A-Z a-z)
.PHONY: $(BUILD) clean all NSP
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@echo '$(APP_VERSION)'>romfs/V
@echo '$(VERSION_EXDAT)'>romfs/ED
@echo '$(VERSION_EXDAT)'>imgs/theme/ED
@echo 'ExtData V$(VERSION_EXDAT)'
@echo '$(shell /opt/devkitPro/tools/bin/build_romfs.exe imgs/theme imgs/themes00.romfs)' >/dev/null
@[ -d $@ ] || mkdir -p $@
@[ -d $(CURDIR)/$(OUTDIR) ] || mkdir -p $(CURDIR)/$(OUTDIR)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
NSP: $(BUILD)
@[ -d $(CURDIR)/$(OUTDIR)/control ] || mkdir -p $(CURDIR)/$(OUTDIR)/control
@cp $(OUTPUT).nacp $(CURDIR)/$(OUTDIR)/control/control.nacp
@cp $(CURDIR)/Icon.jpg $(CURDIR)/$(OUTDIR)/control/icon_AmericanEnglish.dat
@$(CURDIR)/RipJKForwader/BuildTools/$(FILENAME) -k $(CURDIR)/RipJKForwader/BuildTools/keys.dat --titleid $(APP_TITLEID) --exefsdir $(BUILD)/exefs --romfsdir $(CURDIR)/romfs --logodir $(CURDIR)/RipJKForwader/Logo --controldir $(CURDIR)/$(OUTDIR)/control --htmldocdir $(CURDIR)/RipJKForwader/HtmlDoc --backupdir $(CURDIR)/$(OUTDIR)/backup --nspdir $(CURDIR)/$(OUTDIR) --keyareakey 436875636B4E6F727269734973474F44
@rm -rf $(CURDIR)/$(OUTDIR)/control
@rm -rf $(CURDIR)/$(OUTDIR)/backup
@mv $(OUTDIR)/$(LOWER_TITLEID).nsp '$(OUTDIR)/$(APP_TITLE)[$(APP_TITLEID)][v0].nsp'
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).nso $(TARGET).elf
#---------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all : $(OUTPUT).nso $(OUTPUT).pfs0 $(OUTPUT).nro $(OUTPUT).nacp
ifeq ($(strip $(APP_JSON)),)
$(OUTPUT).nsp : $(OUTPUT).nso
endif
$(OUTPUT).nso : $(OUTPUT).elf
ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
else
$(OUTPUT).nro : $(OUTPUT).elf
endif
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------