diff --git a/src/features.py b/src/features.py index bcdd1bc..642f845 100644 --- a/src/features.py +++ b/src/features.py @@ -1,6 +1,6 @@ import csv -path = "../RentACar/data/data.csv" +path = "../data/data.csv" def nik_validate(data_nik): """ diff --git a/src/main.py b/src/main.py index 1b7e948..0fc46ec 100644 --- a/src/main.py +++ b/src/main.py @@ -13,9 +13,9 @@ # Initialize the mixer module pygame.mixer.init() -click_sound = pygame.mixer.Sound("../RentACar/assets/sounds/Click.wav") -error_sound = pygame.mixer.Sound("../RentACar/assets/sounds/Error.wav") -success_sound = pygame.mixer.Sound("../RentACar/assets/sounds/Success.wav") +click_sound = pygame.mixer.Sound("../assets/sounds/Click.wav") +error_sound = pygame.mixer.Sound("../assets/sounds/Error.wav") +success_sound = pygame.mixer.Sound("../assets/sounds/Success.wav") def sort_data(treeview, column, reverse): """ @@ -677,7 +677,7 @@ def exit_menu(): # create a windows root = tkinter.Tk() # config icon windows - root.iconbitmap("../RentACar/assets/images/favicon.ico") + root.iconbitmap("../assets/images/favicon.ico") # config size windows root.geometry("1280x720+150-50") # x++ # make a windows size fixed