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Read game state from files #6

@dcki

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@dcki
  1. Every number that dictates size, speed, time interval, etc. of ships, stars, projectiles, timeouts, etc. should be read from configuration files. That way it's easier to play with the numbers and play test. This will also force fixing brittle parts of code, which is good for quality and reducing potential bugs.
  2. All data for levels or star systems should be read from configuration files.

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