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app.js
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let userScore=0;
let compScore=0;
const choices=document.querySelectorAll(".choice");
const msg=document.querySelector("#msg");
const userScorePara=document.querySelector("#user-score");
const compScorePara=document.querySelector("#comp-score");
const genCompChoice=()=>{
const options=["rock","paper","scissors"];
const randIdx=Math.floor(Math.random()*3);
return options[randIdx];
};
const drawGame=()=>{
msg.innerText="Game Draw. Play Again";
msg.style.backgroundColor="#081b31";
};
const showWinner=(userWin,userChoice,compChoice)=>{
if(userWin){
userScore++;
userScorePara.innerText=userScore;
msg.innerText=`you win! Your ${userChoice} beats ${compChoice}`;
msg.style.backgroundColor="green";
}
else{
compScore++;
compScorePara.innerText=compScore;
msg.innerText=`you lose! ${compChoice} beats your ${userChoice}`;
msg.style.backgroundColor="red";
}
};
const playGame=(userChoice)=>
{
const compChoice=genCompChoice();
if(userChoice===compChoice){
drawGame();
}
else{
let userWin=true;
if(userChoice==="rock"){
userWin=compChoice==="paper" ? false : true;
}
else if(userChoice==="paper"){
userWin=compChoice==="scissors" ? false:true;
}
else{
userWin=compChoice==="rock" ? false:true;
}
showWinner(userWin,userChoice,compChoice);
}
};
choices.forEach((choice)=>{
choice.addEventListener("click",()=>{
const userChoice=choice.getAttribute("id");
playGame(userChoice);
});
});