This directory contains small examples showing how to use the OAuth2 generator in your own project. These instructions assume that you have some experience as a C++ developer and that you have a working C++ toolchain (compiler, linker, etc.) installed on your platform.
- Packaging maintainers or developers who prefer to install the library in a
fixed directory (such as
/usr/local
or/opt
) should consult the packaging guide. - Developers who prefer using a package manager such as vcpkg, or Conda, should follow the instructions for their package manager.
- Developers wanting to use the libraries as part of a larger CMake or Bazel project should consult the current document. Note that there are similar documents for each library in their corresponding directories.
- Developers wanting to compile the library just to run some examples or tests should consult the building and installing section of the top-level README file.
- Contributors and developers to
google-cloud-cpp
should consult the guide to set up a development workstation.
Using this library to create OAuth2 tokens requires that you configure your development (or production) environment to work with Google Cloud authentication. If you are not familiar with GCP authentication please take this opportunity to review the Authentication Overview.
The most common configuration is to use Application Default Credentials, see Authentication methods at Google for more information.
⚠️ If you are using Windows or macOS there are additional instructions at the end of this document.
-
Install Bazel using the instructions from the
bazel.build
website. -
Compile this example using Bazel:
cd $HOME/google-cloud-cpp/google/cloud/oauth2/quickstart bazel build ...
Note that Bazel automatically downloads and compiles all dependencies of the project. As it is often the case with C++ libraries, compiling these dependencies may take several minutes.
-
Run the example, changing the placeholder(s) to appropriate values:
bazel run :quickstart
⚠️ If you are using Windows or macOS there are additional instructions at the end of this document.
-
Install CMake. The package managers for most Linux distributions include a package for CMake. Likewise, you can install CMake on Windows using a package manager such as chocolatey, and on macOS using homebrew. You can also obtain the software directly from the cmake.org.
-
Install the dependencies with your favorite tools. As an example, if you use vcpkg1:
cd $HOME/vcpkg ./vcpkg install google-cloud-cpp[core,oauth2]
Note that, as it is often the case with C++ libraries, compiling these dependencies may take several minutes.
-
Configure CMake, if necessary, configure the directory where you installed the dependencies:
cd $HOME/google-cloud-cpp/google/cloud/oauth2/quickstart cmake -S . -B .build -DCMAKE_TOOLCHAIN_FILE=$HOME/vcpkg/scripts/buildsystems/vcpkg.cmake cmake --build .build
-
Run the example, changing the placeholder(s) to appropriate values:
.build/quickstart
Bazel tends to create very long file names and paths. You may need to use a
short directory to store the build output, such as c:\b
, and instruct Bazel to
use it via:
bazel --output_user_root=c:\b build ...
Footnotes
-
Sometimes package managers, such as vcpkg, are behind the latest release of
google-cloud-cpp
and may not have the latest features available. ↩