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classes.go
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package eqtypes
import (
"encoding/json"
"strings"
)
type Class uint
func (c Class) String() string {
return classToString[c]
}
// ClassesBitmask is an integer that represents a set of EQ classes.
type ClassesBitmask int32
const (
ClassWarrior Class = 1 << iota
ClassCleric
ClassPaladin
ClassRanger
ClassShadowKnight
ClassDruid
ClassMonk
ClassBard
ClassRogue
ClassShaman
ClassNecromancer
ClassWizard
ClassMagician
ClassEnchanter
ClassBeastlord
ClassBerserker
)
// classToString is the full name representation of class names.
var classToString = map[Class]string{
ClassWarrior: "Warrior",
ClassCleric: "Cleric",
ClassPaladin: "Paladin",
ClassRanger: "Ranger",
ClassShadowKnight: "Shadow Knight",
ClassDruid: "Druid",
ClassMonk: "Monk",
ClassBard: "Bard",
ClassRogue: "Rogue",
ClassShaman: "Shaman",
ClassNecromancer: "Necromancer",
ClassWizard: "Wizard",
ClassMagician: "Magician",
ClassEnchanter: "Enchanter",
ClassBeastlord: "Beastlord",
ClassBerserker: "Berserker",
}
// classToShortString is the short name representation of class names.
var classToShortString = map[Class]string{
ClassWarrior: "WAR",
ClassCleric: "CLR",
ClassPaladin: "PAL",
ClassRanger: "RNG",
ClassShadowKnight: "SHD",
ClassDruid: "DRU",
ClassMonk: "MNK",
ClassBard: "BRD",
ClassRogue: "ROG",
ClassShaman: "SHM",
ClassNecromancer: "NEC",
ClassWizard: "WIZ",
ClassMagician: "MAG",
ClassEnchanter: "ENC",
ClassBeastlord: "BST",
ClassBerserker: "BER",
}
// list is an internally used function to return a list of class names.
func (c ClassesBitmask) list(typ string) []string {
var (
classes []string
i int32
)
for i = 1; i <= int32(c); i <<= 1 {
if i&int32(c) != 0 {
switch typ {
case "long":
classes = append(classes, classToString[Class(i)])
default:
classes = append(classes, classToShortString[Class(i)])
}
}
}
return classes
}
// String implements the stringer interface and returns a concatenated list of short name classes.
func (c ClassesBitmask) String() string {
list := c.list("short")
if len(list) == 16 {
return "ALL"
}
return strings.Join(list, " ")
}
// NamesList returns a list of class names in long format.
func (c ClassesBitmask) NamesList() []string {
return c.list("long")
}
// ShortNamesList returns a list of class short names.
func (c ClassesBitmask) ShortNamesList() []string {
return c.list("short")
}
// MarshalJSON is a custom JSON marshaler that returns the concatenated short form of class names.
func (c ClassesBitmask) MarshalJSON() ([]byte, error) {
return json.Marshal(c.ShortNamesList())
}