From e7a79a8aadd3cbc2dce24c0b9963ebd73e7544c9 Mon Sep 17 00:00:00 2001 From: Dethrace Engineering Department <78985374+dethrace-labs@users.noreply.github.com> Date: Fri, 20 Sep 2024 12:27:22 +1200 Subject: [PATCH] Update README.md (#411) --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 80387e84..9ac4c368 100644 --- a/README.md +++ b/README.md @@ -88,13 +88,13 @@ Once cmake has generated the build files for your platform, run the build. For e make ``` -### Run +### Running the game -After building, `build/dethrace` is created +Firstly, you need a copy of the [Carmageddon game content](https://github.com/dethrace-labs/dethrace?tab=readme-ov-file#game-content). Extract the zip file if necessary. -```sh -./dethrace [args] -``` +Dethrace expects to be placed into the top level Carmageddon folder. You know you have the right folder when you see the original `CARMA.EXE` there. If you are on Windows, you must also place `SDL2.dll` in the same folder. + +Screenshot 2024-09-20 at 12 25 05 PM ## Run tests