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Changelog.md

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Changelog

Version 1.6.0

  • Added C2D_SetTintMode: switchable tinting modes (solid tint/multiplicative tint/grayscale tint)
  • Added C2D_FontSetFilter
  • Minor behind-the-scenes performance improvements
  • Miscellaneous bugfixes
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Version 1.5.0

  • Added for manipulating the View Transformation.
  • Fixed rendering of transparent circles.
  • Fixed bug affecting text parsing of empty lines.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Version 1.4.0

  • Added text alignment and wrapping support to the text API.
  • Added support for 800px wide mode.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Version 1.3.1

  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Version 1.3.0

  • Added C2D_DrawLine (line drawing support).
  • Fixed bug that resulted in incorrect rendering after certain combinations of images and untextured primitives.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Version 1.2.0

  • Added custom font support, courtesy of @piepie62.

Version 1.1.0

  • Added proctex-powered untextured circle/ellipse rendering functions, courtesy of @Swiftloke.
  • Added C2D_TextBufResize.
  • Fixed bug involving sprite center being negative when setting a negative scale, and thus giving incorrect positioning.

Version 1.0.0

Initial release.