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MarketAnalysis.md

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Market Analysis

Focused on indie games on Steam and other platforms

1. Fundamentals of Activity

1.1. Key Stages in the Life Cycle of a Video Game

1.2. Publishers' Remuneration Methods

1.3. The Main Categories of Indie Video Games

1.4. The Structure of the Video Game Market by Ecosystem and Segment

  • 1.4.1. Ecosystems
  • 1.4.2. Market Segments

1.5. The Structure of the North American Video Game Industry

  • 1.5.1. Overview
  • 1.5.2. Market Segments
  • 1.5.3. Trends and Innovations

1.6. The Structure of the Western European Video Game Industry

  • 1.6.1. Overview
  • 1.6.2. Market Segments
  • 1.6.3. Trends and Innovations

1.7. The Structure of the Asian Video Game Industry

  • 1.7.1. Overview
  • 1.7.2. Market Segments
  • 1.7.3. Trends and Innovations

2. The Evolution of the Sector's Activity

2.1. Activity Trends

  • 2.1.1. Popular and Declining Types of Games
  • 2.1.2. Growing Popularity of Indie Games on Steam and Epic Games Store
  • 2.1.3. The Importance of Social Media and Streaming for Marketing and Promotion
  • 2.1.4. The Evolution of the Determinants of Activity

2.2. Activity Indicators

  • 2.2.1. Sector Turnover
  • 2.2.2. Number of Active Players
  • 2.2.3. Sales Volume
  • 2.2.4. Player Commitment

3. The Economic Structure of the Sector

3.1. The Evolution of the Economic Fabric

  • 3.1.1. Establishments and Salaried Staff
  • 3.1.2. Creations, Sales, and Collective Procedures

3.2. The Evolution of the Economic Fabric

  • 3.2.1. Key Financial Figures for the Sector
  • 3.2.2. Distribution of Turnover by Size
  • 3.2.3. The Level of Concentration of Activity
  • 3.2.4. The Geographical Location of the Activity

4. The Forces in the Presence

4.1. The Main Players and Their Positioning

  • 4.1.1. Establishments and Salaried Staff

4.2. Highlights of Business Life

4.3. The Main Companies in the Sector