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committedFeb 28, 2022
Release v1.1.215
Changes since v1.1.189: - Game: change "road rage" city name for UTC+3. - Engine: switch to an Ebiten 2.2.5 with speedups backported. Planning to switch to an Ebiten 2.3.0 pre-release version next week if it proves stable. - Engine: use nearest filter for lowest and low settings. This is a major FPS boost on low-end Intel graphics. - Engine: remove build dependency on ImageMagick and Graphviz. The assets are rather stable now, so this is no longer needed. - Web: add some nice helpers to the JavaScript console.
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‎.gitmoduleversions

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+94b76208bc07a62a63575bc16da99411d325aac8 third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD)
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+2ba98613c9831c5677af92a3140902fe5a7e18bc third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD)

‎.lastreleaseversion

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1.1.189+20220222.1902.0b7f7dd1
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1.1.215+20220228.1928.5708b8fe

‎io.github.divverent.aaaaxy.metainfo.xml

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<content_attribute id="language-humor">mild</content_attribute>
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</content_rating>
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<releases>
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<release version="v1.1.189" date="2022-02-22">
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<description><ul><li>Game: remove initial checkpoint cheat. It was near unusable anyway.</li><li>Engine: factor out common parts of Windows and Unix named pipe impl.</li><li>Engine: factor out media dumping into its own package.</li><li>Engine: fix flag description of --expand_using_vertices_accurately.</li><li>Engine: make -debug_use_shaders=false affect ALL shaders, not just blur and vis mask.</li><li>Engine: print the location of savegames and config in all binaries, not just for the snap.</li><li>Engine: remove -pin_fonts_to_cache_harder - it no longer has any benefit.</li><li>Engine: remove the known broken neighbor conflict check. It was already off.</li><li>Engine: remove visible polygon dumping.</li><li>Engine: update Ebiten to 2.2.5 and Oto to 2.1.0-alpha.6. Fixes maximize button on macOS.</li></ul></description>
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<url>https://github.com/divVerent/aaaaxy/releases/v1.1.189</url>
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<release version="v1.1.215" date="2022-02-28">
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<description><ul><li>Game: change "road rage" city name for UTC+3.</li><li>Engine: switch to an Ebiten 2.2.5 with speedups backported. Planning to switch to an Ebiten 2.3.0 pre-release version next week if it proves stable.</li><li>Engine: use nearest filter for lowest and low settings. This is a major FPS boost on low-end Intel graphics.</li><li>Engine: remove build dependency on ImageMagick and Graphviz. The assets are rather stable now, so this is no longer needed.</li><li>Web: add some nice helpers to the JavaScript console.</li></ul></description>
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<url>https://github.com/divVerent/aaaaxy/releases/v1.1.215</url>
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</release>
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</releases>
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</component>

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