Releases: divVerent/aaaaxy
Releases · divVerent/aaaaxy
Release v1.2.300
Changes since v1.2.280:
- Engine: at lowest quality settings, cause less artifacts.
- Engine: fix exit code for regression test demos.
- Engine: new palettes: VGA and EGA greyscale palettes.
- Level: make the A New Beginning checkpoint smaller to fix a missing path.
- Menu: setting to auto quality also restores all graphics settings.
Release v1.2.280
Changes since v1.2.265:
- Engine: automatically manage graphics settings.
- Engine: fix some uses of deprecated Ebitengine APIs.
Release v1.2.265
Changes since v1.2.229:
- Engine: fixed touch screen support.
- Game: now with Android support!
- Menu: show software licenses.
Release v1.2.229
Changes since v1.2.217:
- Engine: fix multitouch support.
- Engine: minor module update: glfw, sys.
- Engine: show touch controls on web version again.
Release v1.2.217
Changes since v1.2.174:
- Menu: can now display the asset and software licenses.
- Release building: now 800KiB smaller releases, thanks to advancecomp.
- Release building: no longer include data twice on macOS releases,
saving >20 MiB. - Engine: major improvements to touch handling; working on an Android release
(not ready yet). - Engine: update Ebitengine to v2.3.7.
- Game: very minor map change near The One Way Round.
Release v1.2.174
Changes since v1.2.164:
- Level: The One Way Round: add another room :)
- Level: In places that require an ability, show an ExitButton sprite if the
ability is missing. - Engine: Add some missing palette JSON files, and make sure this does not
happen again. - Menu: Make it easier to revert back to VGA.
Release v1.2.164
Changes since v1.2.141:
- Dependencies: update to Ebitengine v2.3.6. Fixes input device related crashes.
- Color palettes: improve graphics settings menu; add palette for MSX.
- Engine: add an allocator for offscreen buffers. Saves some VRAM.
Release v1.2.141
Changes since v1.2.47:
- Engine: clean up TODOs.
- Engine: massive color palette and dither improvements. Hit right seven
times on graphics selection for a surprise! - Engine: VGA graphics is now default, not SVGA.
Release v1.2.47
Changes since v1.2.44:
- Map: make the Stop And Stair CP more friendly to prevent interrupted CP
map in some exploits. - Engine: update Ebiten to v2.3.4. Minor crash fixes.
Release v1.2.44
Changes since v1.2.42:
- Engine: update Ebiten to v2.3.3. No changes to behavior expected.