From 722f286f0254828d9c693d4e3785697302f27fbc Mon Sep 17 00:00:00 2001 From: doombubbles Date: Wed, 31 Jul 2024 18:47:13 -0700 Subject: [PATCH] Bump version and update README.md --- LATEST.md | 3 ++- ModHelperData.cs | 4 ++-- README.md | 6 ++++++ 3 files changed, 10 insertions(+), 3 deletions(-) diff --git a/LATEST.md b/LATEST.md index b6fd676..d758a1f 100644 --- a/LATEST.md +++ b/LATEST.md @@ -1 +1,2 @@ -- Fixed for BTD6 v43 \ No newline at end of file +- For modders, added `MultiPathPlusPlus` and `MultiUpdatePlusPlus` classes for making paths that apply to multiple towers + - Apart from overriding `Towers` instead of `Tower`, usage will be the same \ No newline at end of file diff --git a/ModHelperData.cs b/ModHelperData.cs index ffe9501..8c51360 100644 --- a/ModHelperData.cs +++ b/ModHelperData.cs @@ -2,8 +2,8 @@ namespace PathsPlusPlus; internal static class ModHelperData { - public const string WorksOnVersion = "43.0"; - public const string Version = "1.1.5"; + public const string WorksOnVersion = "44.0"; + public const string Version = "1.1.6"; public const string Name = "Paths++"; public const string Description = "A helper mod allowing additional upgrade paths and tiers to be made for towers.\n\n" + diff --git a/README.md b/README.md index 0486287..05a7307 100644 --- a/README.md +++ b/README.md @@ -180,4 +180,10 @@ Whenever you can, use `GetDescendants` to easily affect all instances of a given For modifying something specific, retrieve it by name if possible rather than just relying on the order. (e.g. `weapons.FirstOrDefault(model => model.name == ...)` instead of `weapons[2]`) +### Applying to Multiple Towers + +You can use the `MultiPathPlusPlus` and `MultiUpdatePlusPlus` classes for making paths that apply to multiple towers. + +Apart from overriding `Towers` instead of `Tower`, usage will be the same + [![Requires BTD6 Mod Helper](https://raw.githubusercontent.com/gurrenm3/BTD-Mod-Helper/master/banner.png)](https://github.com/gurrenm3/BTD-Mod-Helper#readme)