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Update README.md (#91)
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README.md

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@@ -36,7 +36,7 @@ For dynamic gpu data that is short lived, we use GPU upload heap (rebar memory).
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## 📋 Features
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Implemented features for current version **1.0.0-DEV3**:
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Implemented features for current version **1.0.0-DEV4**:
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- Application:
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- Application Lifetime with the same code for all platforms.
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- CommandQueues and CommandLists.
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- SwapChain.
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- Mesh shaders.
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- Inputs:
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- Keyboard.
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- Mouse.
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- Gamepad. (basic for now only work with Xbox one S wireless controller)
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- Touch. (iOS and MacOS)
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- Tools:
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- Shader Compiler.
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