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Moonray for 3ds Max? #87

Answered by kjeffery
viper2133 asked this question in Q&A
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You are correct in that MoonRay must first be ported to Windows. If 3ds Max has good Hydra support, it will work well with the caveat that MoonRay supports the UsdPreviewSurface material, but there will have to be further support to use the other MoonRay materials.

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