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fight.txt
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"fight"
{
"base" "base"
"title" "Fight!"
"maps" "^fight_"
"category" "pvp"
"menusystem" "1"
"workshopid" "15895"
"settings"
{
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{
"name" "fight_min_score_to_win"
"text" "Minimum Score To Win"
"help" "The minimum score necessary for a team to win"
"type" "Numeric"
"default" "5"
}
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{
"name" "fight_min_score_lead_to_win"
"text" "Minimum Score Lead To win"
"help" "The minimum lead a team must have in order to win. i.e A has 5 pts, B has 3 pts, A wins. If B has 4 pts, no the round goes on."
"type" "Numeric"
"default" "2"
}
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{
"name" "fight_round_time"
"text" "Round Time"
"help" "The total number in minutes that a round can last for, before granting a win by default or a sudden death."
"type" "Numeric"
"default" "7"
}
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{
"name" "fight_sudden_death_if_default"
"text" "Use Sudden Death"
"help" "If the round timer ends and a win will be granted by default, the round becomes sudden death and the first point earned grants a win."
"type" "Numeric"
"default" "1"
}
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{
"name" "fight_min_team_size"
"text" "Min team size to play"
"help" "The minimum number of players necessary for each team before a round can start"
"type" "Numeric"
"default" "1"
}
}
}